For all those Titanic Units like the Krog
Fleeing Birds and Deers when they come closer - pleeeeasssszzz
PS: To avoid ANimal Generating on Moons, Rocks etc.. how about a Pixel Colour Detection at the Spawn Point ? Only Green is a go for Bird Production ?
Particlegenerator generating Animals in Full Flight
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- Pressure Line
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same reason you dont want stealth units bashing down trees? if i saw deer and birds fleeing from somewhere where i couldnt see anything else (enemy/friendly units) i know id sure as shit be suspicious.Pendrokar wrote:Why not? They are animals and would sense em!AF wrote: I'd also say they should flee regardless of what units are nearby as long as they aren't cloaked
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- Imperial Winter Developer
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