It kinda does, as in RL there are not 2000 units on screen, 50% are buldings (not cpu consuming as no pathing) etc. Pathing and figting costs cpu, not solars :)Hellspawn wrote:ginekolog wrote:lets rather try this:
5v5 ==> 10 people each has 200+ units = 2000+ units
Thus your example doesn't resemble big battles in 5v5 when everyone has 200+ units.
how many fps u got ?
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I understanded your first post as 200 moving unitsginekolog wrote:Hellspawn wrote:It kinda does, as in RL there are not 2000 units on screen, 50% are buldings (not cpu consuming as no pathing) etc. Pathing and figting costs cpu, not solars :)ginekolog wrote:lets rather try this:
5v5 ==> 10 people each has 200+ units = 2000+ units
Thus your example doesn't resemble big battles in 5v5 when everyone has 200+ units.

But meh not like it matters
