sm3 tags

sm3 tags

Discuss maps & map creation - from concept to execution to the ever elusive release.

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Dead.Rabit
Posts: 264
Joined: 03 Sep 2005, 04:28

sm3 tags

Post by Dead.Rabit »

heyya im just wondering if there is a list of SM3 tags out there?
or alternatively

i want to have the usual
height
metal
texture
maps

but i also want
specular
normal/bump map

what should my sm3 file look like?
thanks alot
D.R
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Forboding Angel
Evolution RTS Developer
Posts: 14673
Joined: 17 Nov 2005, 02:43

Post by Forboding Angel »

download my sm3 map on unknown-files.

http://spring.unknown-files.net/file/25 ... e-v02.SM3/

Should have everything you need. SM3 mapping atm is pretty much fail tho btw.

And btw as you will see I broke specular lighting in that map by setting the number extremely high. Specular lighting will just end up pissing you off.
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Peet
Malcontent
Posts: 4384
Joined: 27 Feb 2006, 22:04

Post by Peet »

And btw as you will see I broke specular lighting in that map by setting the number extremely high. Specular lighting will just end up pissing you off.
It's SHINEH!

And crasheh :(
Dead.Rabit
Posts: 264
Joined: 03 Sep 2005, 04:28

Post by Dead.Rabit »

ahwell, i dont suppose it matters unless we get moving lights

up untill then, (my 2 seconds of thaught quickfix) ill just use lighting effects to give it a spec map.

thanks for everything
D.R
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