New XTA Development Forum
Moderator: Moderators
Pretty much.AF wrote:as far as I'm aware knox disbanded, they didnt leave, and the same people are still in the sameroles, just without the [KnoX] bit in their names.
It's already down.AF wrote:And as I see it theres only 1 xta forum, the old one is meant to be dismantled.
Me, Gizmo, Neddiedrow, and Noruas are currently working on this.BvDorp wrote:2) Add in visual stuff
- 1v0ry_k1ng
- Posts: 4656
- Joined: 10 Mar 2006, 10:24
-
- Posts: 12
- Joined: 20 Feb 2007, 19:02
-
- Posts: 14
- Joined: 25 Apr 2007, 04:24
new kbots
I think the kbots need to be remodeled...
just make them look better.
I can help model if yea need me to
just make them look better.
I can help model if yea need me to
Im dedicated XTa player, i didnt realy aprove of the level 2 constructing by commander, but now that i have it i dont realy like the restricted of building 2nd level after building a level 1 even tought i never do that, also the fusion powerplant restriction >.> dont realy see the point of this... and i beleve commander should go down whit a bang all the way to the edge of explosion :D
Xta is going pretty far from beeing like originale Total annihilation lately... i mean 9.1 changes alot ;/ like models of fusion, not to mention the enyoying lights on fusion powerplants ect...
Im starting to think to start hosting ota only, another mod that seem to go where Xta was first, closer to originale ta, but whit updated graphics and stuff..
Im starting to think to start hosting ota only, another mod that seem to go where Xta was first, closer to originale ta, but whit updated graphics and stuff..