Where to download AA 5.2 from?

Where to download AA 5.2 from?

Discuss game development here, from a distinct game project to an accessible third-party mutator, down to the interaction and design of individual units if you like.

Moderator: Moderators

Post Reply
User avatar
munch
Posts: 311
Joined: 26 May 2005, 20:00

Where to download AA 5.2 from?

Post by munch »

Hi,

I d/l AA 5.0 from fileuniverse and finally thought I was going to get to try it tonight, but everybody else had 5.2. Where can I d/l AA 5.2 for spring?

Ta

Munch
User avatar
[K.B.] Napalm Cobra
Posts: 1222
Joined: 16 Aug 2004, 06:15

Post by [K.B.] Napalm Cobra »

There is only one version of AA for spring.
Kixxe
Posts: 1547
Joined: 14 May 2005, 10:02

Post by Kixxe »

No, i think u have the 5.0 version of SPRING! theres a new version, 5.0b2, you have it?

If you dont, check if they relly are playing AA...
User avatar
munch
Posts: 311
Joined: 26 May 2005, 20:00

Post by munch »

LOL yes I really have 0.50b2 installed (or else I wouldn't be able to play on-line at all).

I really have AA installed, otherwise I wouldn't get e.g. dragon's eyes on the comm menu, or lemmings in the ARM Veh Plant (vital unit) =)

I really had loads of disabled units in the battle room...

And the guys I was playing with last night really said they'd got AA 5.2 (which would explain the disabled units)

Anyhow, thanks for trying to help guys.

I guess all I really need is the 5.2 version of AbsoluteAnnihilation.ccx ?

Any help appreciated =)

Ta

Munch

PS yes I will ask in the battleroom next time... it just takes so long for there to be an AA game, I want to be ready to play when it happens again!
User avatar
zwzsg
Kernel Panic Co-Developer
Posts: 7052
Joined: 16 Nov 2004, 13:08

Post by zwzsg »

User avatar
munch
Posts: 311
Joined: 26 May 2005, 20:00

Post by munch »

Hi,
Thanks for this but unfortunately both the "available" mirrors given on this site give me "file not found" messages when I click on the links. Also, there is no mention of spring on here, either in the release notes or the readme - this looks like it's for Cavedog TA not spring?

Is there anywhere else I can get it, and if I do find it, how do I plug it into spring?

Thanks for your help - I do appreciate it!

Cheers

Munch
User avatar
Caydr
Omnidouche
Posts: 7179
Joined: 16 Oct 2004, 19:40

Post by Caydr »

Here's the problem: there's only been one version of AA released for Spring, since in my opinion Spring isn't up to snuff yet for AA. For AA to be playable in Spring, I need at the very least paralyzers, no barrels flying off, and for Spring to be able to read unit-specific damage in weapon tdf files. Until those things are possible, no more AA for spring. The one version I did make is basically the best AA can possibly be until these features are fixed/available.

Any new versions of AA you download are INCOMPATIBLE with spring.
User avatar
[K.B.] Napalm Cobra
Posts: 1222
Joined: 16 Aug 2004, 06:15

Post by [K.B.] Napalm Cobra »

:cry:
User avatar
FLOZi
MC: Legacy & Spring 1944 Developer
Posts: 6241
Joined: 29 Apr 2005, 01:14

Post by FLOZi »

Barrels flying off is your own incompetant scripting, and unit-specific weapons damages are easy. I have a small Python program you can use to setup armor.txt for individual units if you would like to use it.
User avatar
GrOuNd_ZeRo
Posts: 1370
Joined: 30 Apr 2005, 01:10

Post by GrOuNd_ZeRo »

I'm interested Flozi
User avatar
Min3mat
Posts: 3455
Joined: 17 Nov 2004, 20:19

Post by Min3mat »

0.50b2
erg? i am on 0.51b1 still. is this buggis version? :S
User avatar
FLOZi
MC: Legacy & Spring 1944 Developer
Posts: 6241
Joined: 29 Apr 2005, 01:14

Post by FLOZi »

GrOuNd_ZeRo wrote:I'm interested Flozi
Poke me on MSN and I'll guide you through it.

You'll need Python though!
User avatar
munch
Posts: 311
Joined: 26 May 2005, 20:00

Thanks

Post by munch »

Caydr wrote:Here's the problem: there's only been one version of AA released for Spring, since in my opinion Spring isn't up to snuff yet for AA. For AA to be playable in Spring, I need at the very least paralyzers, no barrels flying off, and for Spring to be able to read unit-specific damage in weapon tdf files. Until those things are possible, no more AA for spring. The one version I did make is basically the best AA can possibly be until these features are fixed/available.

Any new versions of AA you download are INCOMPATIBLE with spring.
Thanks for clarifying the situation Caydr =)

Much appreciated.

Munch
smokingwreckage
Posts: 327
Joined: 09 Apr 2005, 11:40

Post by smokingwreckage »

Caydr doesn't script. He mostly goes thru the 200+ units tweaking weapon types, target types, damage etc. So what he sais is right, for AA to work as it's designed to Spring needs to evolve a bit further- I mean, it's really pre-beta, amazing it works as well as it does.
Post Reply

Return to “Game Development”