AF wrote:When the units start drifting and stop responding to orders, thats called "spring isnt recieving messages from the host".
When the hosts messages finally arrive the game momentarily speeds up to catch up and all the units lock back into position and carry on as usual.
If however the host does not regain contact the units carry on drifting, the game times out, and spring exits.
Spring however doesnt give an error emssage explaining what happened when this occurs, so people dont think "oo maybe the host crashed or my router blew it", instead they think "oo my spring crashed it must be a spring bug"
i get it and even most of this i knew alredy but still thats not an answer to my question
im asking why is it happening i dont have any internet problems in that monet ive run a game and wireshark in background and nothing strange happened there(meaning when ive crashed i didnt have any problems in pings to other servers or some lost packets)
btw its not the only online game ive play and even in FPSs i dont have this problems...
its always about 10-20 mins afther and its when im not the host
everyone in game is still playing
its hard to find clear answers about my case but can i do any test to check somehow whats causing this
its driving me crazy in the 8 games ive played today in 7 of them i was laged in about 10-12 min afther the game started the one ive didnt crashed was only 9 mins...