NEW MAP : Crystal Harbor ... released ...

NEW MAP : Crystal Harbor ... released ...

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genblood
Posts: 862
Joined: 19 Jan 2005, 03:37

NEW MAP : Crystal Harbor ... released ...

Post by genblood »

.

.

A new map for the TASpring players ... An it's not a metal
map this time ... :lol:


I hope you alll like it . Its a 4 player map and the size is 7 x 9 ...
Here is a screen shoot of the mini map and others ..


Image

Image

Image

Image


I hope you like it, it's not a metal map. It's more like a island
map you might say ..
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aGorm
Posts: 2928
Joined: 12 Jan 2005, 10:25

Post by aGorm »

Ok, it looks cool from the screen shots, but I do have 1 problem...

TA Tile Sets. Why are you using them? I dont have anything against people porting maps, but using the old tilesets is... not right.

I dont want to make it sound like im doing your map down cause it does look good, just i cant help thinging it would look better wihout the tiles.

If you could remake it with your own custom landscape, not the tiles, then it would rule far more!

(BTW, you can use the textures from the tile set fine, thats cool and not somthing i have a prob with. Its when you actully use it as an actully tile set leaving you with un-natula squar islands and things...)

Sorry that this has been so negative, but its somthing i thought i had to say!

aGorm
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Min3mat
Posts: 3455
Joined: 17 Nov 2004, 20:19

Post by Min3mat »

YAY!!! cool map GenBlood!!! can't wait to give it a try :twisted:
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hrmph
Posts: 1054
Joined: 12 May 2005, 20:08

..

Post by hrmph »

I think it looks good now and its definitely playable. But you should smooth the heightmap a bit. Parts of the landscape look kinda boxy, but this could be easily fixed.
shnorb
Posts: 147
Joined: 04 Jun 2005, 07:25

Post by shnorb »

i agree with agorm... dont get me wrong though... i still think it rocks :-)
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