New Map - Tumult - Page 2

New Map - Tumult

All map release threads should be posted here

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Envy
Posts: 34
Joined: 05 Jul 2007, 01:09

Post by Envy »

hunterw wrote:not until i get some more ram. i was barely able to open up the texture map of my 20x20 and put metal spots on it - had to turn off undo etc.

2 layers @ 10240x10240 pixels is pretty memory intensive :|
I have the same problem, I'm working on a 16x16 and it is quite annoying how long textures maps take due to their size. 512mb of RAM never is enough :(. My texture maps take 5 minutes to save and have 1gb psd file sizes. It would be nice if there was a better way of making maps.
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Peet
Malcontent
Posts: 4384
Joined: 27 Feb 2006, 22:04

Post by Peet »

Well if only someone would work on sm3...
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Neddie
Community Lead
Posts: 9406
Joined: 10 Apr 2006, 05:05

Post by Neddie »

tombom wrote:Sorry, I'm being a dick.
No, you're being an idiot. There is a difference. We love you anyway.
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