The wierdest thing that ever was

The wierdest thing that ever was

Discuss game development here, from a distinct game project to an accessible third-party mutator, down to the interaction and design of individual units if you like.

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SpikedHelmet
MC: Legacy & Spring 1944 Developer
Posts: 1948
Joined: 21 Sep 2004, 08:25

The wierdest thing that ever was

Post by SpikedHelmet »

Fucking Spring. See, there's these two units that are acting really fucking retardedly. They won't show up in game!

All of their files are present. I'vechecked, double-checked and triple-checked. When I try to .give these units,I get the usual unit does not exist error. When I try to build the factory that builds these units I get a "Incorrect/Missing Content error: MOD ERROR" message and a crash.

Anyone know wtf is happening?!I've never seen this before.


************EDIT**************

Nevermind, figured it out! Apparently there was a misnamed FX in SFXTypes which made the tank not exist... :|
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Guessmyname
Posts: 3301
Joined: 28 Apr 2005, 21:07

Post by Guessmyname »

Yeah, the Sfx section has to be correct or the unit doesn't exist. Of course, you can still call non-existant cegs from the script without the unit not existing...
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Snipawolf
Posts: 4357
Joined: 12 Dec 2005, 01:49

Post by Snipawolf »

lol, I've had this problem several times, I even wrote down the fix in a notepad file, just so I don't forget why my unit may not exist anymore :P
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Pressure Line
Posts: 2283
Joined: 21 May 2007, 02:09

Post by Pressure Line »

i think http://tinmanfunkymonkey.orcon.net.nz/s ... d_tank.wmv (save target as, i doubt it will stream very well) is weirder (ive since fixed it, but it was really strange, since i have used the exact same script in other units before and since and had it work perfectly)
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Peet
Malcontent
Posts: 4384
Joined: 27 Feb 2006, 22:04

Post by Peet »

I accidentally copypasted a block of explodes into the wrong function of something...fun to test a unit and have it explode when it fires :D
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SwiftSpear
Classic Community Lead
Posts: 7287
Joined: 12 Aug 2005, 09:29

Post by SwiftSpear »

Peet wrote:I accidentally copypasted a block of explodes into the wrong function of something...fun to test a unit and have it explode when it fires :D
Lol, that's a feature!
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