Star Wars Spring Recruiting: Animator

Star Wars Spring Recruiting: Animator

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Warlord Zsinj
Imperial Winter Developer
Posts: 3742
Joined: 24 Aug 2004, 08:59

Star Wars Spring Recruiting: Animator

Post by Warlord Zsinj »

For those of you not in the know (I can't think of anyone :P), Star Wars Spring is an ambitious project which intends to recreate the Star Wars universe (both trilogies, but a distinct focus on the originals) in Spring. We have an active and close-knit team of over 5 talented members, and our first release was downloaded over 8,000 times, as well as featured in a number of Gaming Magazines. We are currently heading towards a new beta release, with a large amount of work done, but really need some extra help to keep things rolling.

We are in particular need of a talented animator to take on some animation work for our mod.

Anyone applying for this position would be given some reasonably complicated things to script, primarily with walkers like the AT-XT, extending to infantry animations such as Rebel Commandos and wookies, as well as various complex building/deployment animations, etc.
This could potentially extend to Jedi and Sith, depending on your animating ability. Be aware that the Jedi/Sith are not planned for the upcoming release, though.

You need to be:
- Familiar with bos scripting.
- Have experience with scripting reasonably complicated units - and by that I mean, beyond tweaking the values of cavedog tank scripts. (ideally an example of this work would be provided).
- Have an eye for detail, and the way things move
- Be able to take criticism in your stride in order to create a better result.

If you are interested, please:
- Respond to this thread, or
- PM me, or
- Email me, or
- Come onto our IRC, server: irc.gnug.org , channel: #swta

Cheers,
Warlord Zsinj
Star Wars Spring

If you cannot script, but want to be involved, we also need:
- Texture artists
- Visual Artists (for custom explosions, welding sparks, etc)

We do not need beta testers yet.


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Snipawolf
Posts: 4357
Joined: 12 Dec 2005, 01:49

Post by Snipawolf »

Get zpock in here :P
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Zpock
Posts: 1218
Joined: 16 Sep 2004, 23:20

Post by Zpock »

About me, I'm not doing much spring stuff during this time, something that I think will change in about one month.

This thing:

Image

I will script this, my plan is to make another similar unit and maybe also try to incorporate it into the URC lvl1 mechs, so I consider it will pay off for the effort really well so it's high on my list.
Warlord Zsinj
Imperial Winter Developer
Posts: 3742
Joined: 24 Aug 2004, 08:59

Post by Warlord Zsinj »

Yeah, I had already contacted zpock a little while ago, and sent him the AT-AA and ATMD (pictured there)

I really wish someone of his level of skill and talent would have enough time for SWS, but I can understand that he is busy and can only do the occasional unit.

We do need someone who has a little bit more time to commit to the mod, so that we can get a reasonable amount of scripts done.

I know there are a few talented scripters out there, surely this sort of work should give you the challenge and exposure you need!
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