.: OTA Remake :. Sherwood 6x6! O_O

.: OTA Remake :. Sherwood 6x6! O_O

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Quanto042
Basically OTA Developer
Posts: 778
Joined: 22 Feb 2006, 03:01

.: OTA Remake :. Sherwood 6x6! O_O

Post by Quanto042 »

NOiZE approached me earlier in the morning about making an OTA remake of Sherwood using the climate that I've used for Cooper Hill and Altair Crossing. Seeing as how I had little else to do, (besides sleep) I went ahead and put it together.

Now, this isn't a 1v1 map, its made exclusively for a 3 way FFA. Its tiny, its furious, and it will make grown men cry themselves to sleep!

I'm also pretty sure that this is one of the smallest maps on Spring right now. (I think duck is still smaller, but damn, 6x6)

Other map stats are pretty much the same as my others, I took the SMD from Altair and used it for this one, wind is 6-22. Everything else is the same.

Screenshots!
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knorke
Posts: 7971
Joined: 22 Feb 2006, 01:02

Post by knorke »

that what maps should be like i guess.
But like on your other map, I would make the cliffs of the mountains more visible so its easier to see where units can go. (maybe use the nice rock texture on all steep areas)
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NOiZE
Balanced Annihilation Developer
Posts: 3984
Joined: 28 Apr 2005, 19:29

Post by NOiZE »

This map ROCKS!
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AF
AI Developer
Posts: 20687
Joined: 14 Sep 2004, 11:32

Post by AF »

How come you didnt release your remake a year ago noize?
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NOiZE
Balanced Annihilation Developer
Posts: 3984
Joined: 28 Apr 2005, 19:29

Post by NOiZE »

AF wrote:How come you didnt release your remake a year ago noize?
it failed
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