.: New Map :. Altair Crossing

.: New Map :. Altair Crossing

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Quanto042
Basically OTA Developer
Posts: 778
Joined: 22 Feb 2006, 03:01

.: New Map :. Altair Crossing

Post by Quanto042 »

Zomg, another Map!

This one popped into my imagination this morning, think of it as Cooper Hill's big brother. Hope you all like!
8x8
Max Metal: 1.1
Wind: 12-27

Screenshots!
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Image Image
Image Image

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Image
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LathanStanley
Posts: 1429
Joined: 20 Jun 2005, 05:16

Post by LathanStanley »

I enjoy maps like this, too bad it has no features though...
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NOiZE
Balanced Annihilation Developer
Posts: 3984
Joined: 28 Apr 2005, 19:29

Post by NOiZE »

LathanStanley wrote:I enjoy maps like this, too bad it has no features though...
it has trees and rocks....
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flop
Posts: 335
Joined: 22 Nov 2006, 05:44

Post by flop »

just played a 1v1 on it with gine, it ownsss :D keep them coming!
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LathanStanley
Posts: 1429
Joined: 20 Jun 2005, 05:16

Post by LathanStanley »

NOiZE wrote:
LathanStanley wrote:I enjoy maps like this, too bad it has no features though...
it has trees and rocks....
doh!

I knew I shoulda clicked for a bigger image...

I thought they were just metal spots... :P

edit: are those custom trees?!? :shock:
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NOiZE
Balanced Annihilation Developer
Posts: 3984
Joined: 28 Apr 2005, 19:29

Post by NOiZE »

LathanStanley wrote:
NOiZE wrote:
LathanStanley wrote:I enjoy maps like this, too bad it has no features though...
it has trees and rocks....
doh!

I knew I shoulda clicked for a bigger image...

I thought they were just metal spots... :P

edit: are those custom trees?!? :shock:
not custom treees, but its still a feature.....
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NOiZE
Balanced Annihilation Developer
Posts: 3984
Joined: 28 Apr 2005, 19:29

Post by NOiZE »

Nice map, i like how the middle has no metal
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Quanto042
Basically OTA Developer
Posts: 778
Joined: 22 Feb 2006, 03:01

Post by Quanto042 »

Yay! I got no complaints from Noize!! Tis a miracle! :P
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