R: Nuke Widget

R: Nuke Widget

Discuss Lua based Spring scripts (LuaUI widgets, mission scripts, gaia scripts, mod-rules scripts, scripted keybindings, etc...)

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ginekolog
Posts: 837
Joined: 27 Feb 2006, 13:49

R: Nuke Widget

Post by ginekolog »

Could someon make widget that draws nuke and anuke icon in minimap, OTA style? That was nice in ota.. also u could predict where did anti fire from.
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Neddie
Community Lead
Posts: 9406
Joined: 10 Apr 2006, 05:05

Re: R: Nuke Widget

Post by Neddie »

ginekolog wrote:Could someon make widget that draws nuke and anuke icon in minimap, OTA style? That was nice in ota.. also u could predict where did anti fire from.
I like this idea. If nobody addresses it, I'll put it on my long term LUA list, but I recommend somebody with the skills does it, like Quantum. I'll test the next few builds of CA with him if he does!
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Pendrokar
Posts: 658
Joined: 30 May 2007, 10:45

Post by Pendrokar »

Well you should only see the nuke if its on radar or the anti has a radar that sees it!
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AF
AI Developer
Posts: 20687
Joined: 14 Sep 2004, 11:32

Post by AF »

both options should be moddable.

I think this shouldnt be implemented as a widget, it should be implemented as a mod gadget.
Warlord Zsinj
Imperial Winter Developer
Posts: 3742
Joined: 24 Aug 2004, 08:59

Post by Warlord Zsinj »

gidget?
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