http://spring.unknown-files.net/file/31 ... King_Beta/
^^^Replace the hxxp with http. I am not allowed to post links yet.
Has a king of the hill idea to it to an extent. Hill in the center is hard to access, but is easy to take out (contains the most metal).
Also i do need to fix start spots. Ill do that in next version.
Please, I need suggestions. This is my first map, so any help will be needed.
[Fixed the link for you. Mod]
New Map - Metal King
Moderator: Moderators
- 1v0ry_k1ng
- Posts: 4656
- Joined: 10 Mar 2006, 10:24
why has nobody ever made a map that is a giant snowy mountain (the whole map) with various flat trails curving around leading to the top. the metal at the bottom gives 0.5, the metal at the very top gives 5. there are large, long rocks and features a bit like blast walls to prevent artillery at the top hitting the whole map. the aim of the day would be blaze up the hill
I did a concept of that, not finished. Way too dull.1v0ry_k1ng wrote:why has nobody ever made a map that is a giant snowy mountain (the whole map) with various flat trails curving around leading to the top. the metal at the bottom gives 0.5, the metal at the very top gives 5. there are large, long rocks and features a bit like blast walls to prevent artillery at the top hitting the whole map. the aim of the day would be blaze up the hill
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Warlord Zsinj
- Imperial Winter Developer
- Posts: 3742
- Joined: 24 Aug 2004, 08:59
- Forboding Angel
- Evolution RTS Developer
- Posts: 14673
- Joined: 17 Nov 2005, 02:43
There's a map like this, but without snow. Was called Koth, I think. Quite fun.neddiedrow wrote:I did a concept of that, not finished. Way too dull.1v0ry_k1ng wrote:why has nobody ever made a map that is a giant snowy mountain (the whole map) with various flat trails curving around leading to the top. the metal at the bottom gives 0.5, the metal at the very top gives 5. there are large, long rocks and features a bit like blast walls to prevent artillery at the top hitting the whole map. the aim of the day would be blaze up the hill
Yeah, long time ago. Hopefully the clipping issues has been fixed by now, it should be retried.Warlord Zsinj wrote:Don't forget the tower of babel map that I suggested and zwzsg tried to get working a couple of years back.
That was a pretty cool map, the problem was weird engine clipping issues once the terrain got too high, and that aircraft were totally struggling with the terrain.
