New Map - Metal King

New Map - Metal King

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Envy
Posts: 34
Joined: 05 Jul 2007, 01:09

New Map - Metal King

Post by Envy »

http://spring.unknown-files.net/file/31 ... King_Beta/

^^^Replace the hxxp with http. I am not allowed to post links yet.

Has a king of the hill idea to it to an extent. Hill in the center is hard to access, but is easy to take out (contains the most metal).

Also i do need to fix start spots. Ill do that in next version.

Please, I need suggestions. This is my first map, so any help will be needed.

[Fixed the link for you. Mod]
ironized
Posts: 172
Joined: 25 Jun 2007, 06:33

Post by ironized »

i love the idea, great design can't wait
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1v0ry_k1ng
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Joined: 10 Mar 2006, 10:24

Post by 1v0ry_k1ng »

why has nobody ever made a map that is a giant snowy mountain (the whole map) with various flat trails curving around leading to the top. the metal at the bottom gives 0.5, the metal at the very top gives 5. there are large, long rocks and features a bit like blast walls to prevent artillery at the top hitting the whole map. the aim of the day would be blaze up the hill
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Neddie
Community Lead
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Joined: 10 Apr 2006, 05:05

Post by Neddie »

1v0ry_k1ng wrote:why has nobody ever made a map that is a giant snowy mountain (the whole map) with various flat trails curving around leading to the top. the metal at the bottom gives 0.5, the metal at the very top gives 5. there are large, long rocks and features a bit like blast walls to prevent artillery at the top hitting the whole map. the aim of the day would be blaze up the hill
I did a concept of that, not finished. Way too dull.
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AF
AI Developer
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Joined: 14 Sep 2004, 11:32

Post by AF »

jj IRC made a map called spiral which is a huge plateua with spiralling paths up the sides
Warlord Zsinj
Imperial Winter Developer
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Joined: 24 Aug 2004, 08:59

Post by Warlord Zsinj »

Don't forget the tower of babel map that I suggested and zwzsg tried to get working a couple of years back.

That was a pretty cool map, the problem was weird engine clipping issues once the terrain got too high, and that aircraft were totally struggling with the terrain.
pintle
Posts: 1763
Joined: 19 Dec 2005, 16:01

Post by pintle »

/me wants a remake of the ota map "king of the hill"
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Forboding Angel
Evolution RTS Developer
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Joined: 17 Nov 2005, 02:43

Post by Forboding Angel »

Anyone remember koth?
espylaub
Posts: 205
Joined: 01 May 2006, 11:35

Post by espylaub »

neddiedrow wrote:
1v0ry_k1ng wrote:why has nobody ever made a map that is a giant snowy mountain (the whole map) with various flat trails curving around leading to the top. the metal at the bottom gives 0.5, the metal at the very top gives 5. there are large, long rocks and features a bit like blast walls to prevent artillery at the top hitting the whole map. the aim of the day would be blaze up the hill
I did a concept of that, not finished. Way too dull.
There's a map like this, but without snow. Was called Koth, I think. Quite fun.
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zwzsg
Kernel Panic Co-Developer
Posts: 7052
Joined: 16 Nov 2004, 13:08

Post by zwzsg »

Warlord Zsinj wrote:Don't forget the tower of babel map that I suggested and zwzsg tried to get working a couple of years back.

That was a pretty cool map, the problem was weird engine clipping issues once the terrain got too high, and that aircraft were totally struggling with the terrain.
Yeah, long time ago. Hopefully the clipping issues has been fixed by now, it should be retried.
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