Will it also allow for a group of units to move at same speed(of slowest unit) like in TAK, and the way it was supposed to work with ALT key in SelectedUnitsAI.cpp?
And I'm totally for implementing other TAK SET/GET functions and other function that would allow change movement class and other unit parameters to transform it totally :) Just hoping it would be a complete scripting system, with extendable and addable functions, not just a one-time hack, although temporary hack might be fine if done fast.
I also wish TAK mode will turn out really good

And thanks Zaphod for keeping TAS growing and evolving
