Explosion Generator question

Explosion Generator question

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Forboding Angel
Evolution RTS Developer
Posts: 14673
Joined: 17 Nov 2005, 02:43

Explosion Generator question

Post by Forboding Angel »

Umm, I'm not sure if this is the right place but...

I'm having a little trouble figuring out exactly where to put custom unit explosions etc.

Could someone (looks at smoth) open up funta and tell me what I'm missing? I can't figure out where it is that I call a particular tga.

Either that or point me in the right direction for documentation?

thanks
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smoth
Posts: 22309
Joined: 13 Jan 2005, 00:46

Post by smoth »

not much documentation but feel free to reverse engineer gundam.

resource.tdf

Code: Select all

[resources]
{
	*crapola*
		[projectiletextures]
		{
			yourtgahere=yourtgahere.tga;
	
		}
	}
}
then you reference in your custom tga in generator by name. yourtgahere
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