WIP ...

WIP ...

Discuss maps & map creation - from concept to execution to the ever elusive release.

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genblood
Posts: 862
Joined: 19 Jan 2005, 03:37

WIP ...

Post by genblood »

On my last map, smoth requested I replace the trees ...
So , I'm in the process of doing that. Also, Argh requested
green water ... 8) .. Done ...
Also, Decimator requested tidal power to be reduce, metal
to be around 2.0 and more mex locations .. Done ..

I still need to tweek the trees, sky and few other things ..

So, here are some screen shots with all the fixes so far ..

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aGorm
Posts: 2928
Joined: 12 Jan 2005, 10:25

Post by aGorm »

Wow, smoths trees rewaly do set of your texture nicly. Props to you both.

aGorm
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Decimator
Posts: 1118
Joined: 24 Jul 2005, 04:15

Post by Decimator »

This is shaping up to be one of your best maps. :-)
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genblood
Posts: 862
Joined: 19 Jan 2005, 03:37

Post by genblood »

I did a few more tweekies... and changed a few other thinks ...
So, here are some screen shots ...

Image

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Post your comments ...
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smoth
Posts: 22309
Joined: 13 Jan 2005, 00:46

Post by smoth »

WaterAbsorb makes the water absorb light as it goes deeper. Try playing with it a bit and your water can have some real depth to it.
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hunterw
Posts: 1838
Joined: 14 May 2006, 12:22

Post by hunterw »

water in real life absorbs certain wavelengths of light. the more water that light travels through, the more is absorbed. water absorbs red wavelengths of light quicker than green and blue.

heres what i usually use

WaterAbsorb=0.022 0.0060 0.0045;

if you want greenish lookign water just make the green value not as high.

try something like WaterAbsorb=0.022 0.0020 0.0045;



super secret hunterw tip: always set your fogcolor the same as your waterplanecolor
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genblood
Posts: 862
Joined: 19 Jan 2005, 03:37

Post by genblood »

hunterw

Thanks for the info and I us that in my next map I'm working
on ..
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Forboding Angel
Evolution RTS Developer
Posts: 14673
Joined: 17 Nov 2005, 02:43

Post by Forboding Angel »

Needs bump mapping imo, but otherwise, it looks great. :P
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