XTA games dont end after all enemy are dead

XTA games dont end after all enemy are dead

Discuss your problems with the latest release of the engine here. Problems with games, maps or other utilities belong in their respective forums.

Moderator: Moderators

Post Reply
Myg
Posts: 65
Joined: 05 Oct 2005, 19:05

XTA games dont end after all enemy are dead

Post by Myg »

XTA v9 Gold games dont end after all enemy are dead; is this a mod level problem or a spring.exe level problem?
User avatar
Neddie
Community Lead
Posts: 9406
Joined: 10 Apr 2006, 05:05

Post by Neddie »

Probably a game specific one - could something have been flung off the map? How do you know no units survived? Was it post-desync? Was it post sync error in a frame?
User avatar
Dihi
Posts: 24
Joined: 13 Feb 2007, 23:01

Post by Dihi »

This has happened in every XTA v9 Gold 0.1 game I have played today, so is very unlikely to be game-specific.
User avatar
Peet
Malcontent
Posts: 4384
Joined: 27 Feb 2006, 22:04

Post by Peet »

Didn't happen in the SimBase test I did.
User avatar
Machiosabre
Posts: 1474
Joined: 25 Dec 2005, 22:56

Post by Machiosabre »

happened once in ba for me
User avatar
Spawn_Retard
Posts: 1248
Joined: 21 Dec 2006, 14:36

Post by Spawn_Retard »

happend on BA, on delta seige dry.
manored
Posts: 3179
Joined: 15 Nov 2006, 00:37

Post by manored »

It happened sometimes with me in battles against the aai. The mod was XTA I think. (note: this was a long time ago, not with the new version of spring or XTA)
User avatar
KDR_11k
Game Developer
Posts: 8293
Joined: 25 Jun 2006, 08:44

Post by KDR_11k »

May have been the same thing that prevented the 4v3 Gundam testserver game from ending until all untaken units were destroyed.
User avatar
hunterw
Posts: 1838
Joined: 14 May 2006, 12:22

Post by hunterw »

just happened on ba5.4 for me
Post Reply

Return to “Help & Bugs”