Sync to Host!

Sync to Host!

Discuss the source code and development of Spring Engine in general from a technical point of view. Patches go here too.

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Pendrokar
Posts: 658
Joined: 30 May 2007, 10:45

Sync to Host!

Post by Pendrokar »

Too bad the ingame host can't just give a command that pause's and sync's all(or only unsynced) players with the host, all the info synced with host and let it run again.

Well im not exacly sure why games unsync + why pausing doesn't always help, but this should work. If not, tell me why? :roll:
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KDR_11k
Game Developer
Posts: 8293
Joined: 25 Jun 2006, 08:44

Post by KDR_11k »

They're working on it. The problem is that the entire gamestate must be transferred and the code for that has to be implemented.
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