Did I say Gnome? I meant... not gnome... >_>
I don't consider myself a full-time texturer, most of my textures have been hacked together from premade textures and stealing greebles from photos, etc. It really isn't my thing, and I don't really claim to be very good at it, and it takes me days just to get one right. aGorm is on an unfortunate hiatus from SWS currently due to RL issues, so we're in quite desperate need of a talented texture artist who is willing to put in the hours. If you guys know anyone, not necessarily from the Spring community, who would be interested, please put them in touch with me. This is probably the biggest reasons keeping SWS from a release any time in the near future, as the old 3do stuff just looks so awful next to the new s3o stuff, we really can't release them together.
Anyway, here is the laat texture. Try to avoid nicking my greebles, even though I nicked them myself from other sources

(you might spot some stuff taken from vassago's earlier work >_> ). Also, I really can't claim most of the credit for this, as much of the work was... NotGnome's. I really just put the final polish on (and it took me the better part of a day to do it... :/ )
I also spent a lot of time on the reflection map on this, as I think it's an area that can really sell a model, but not many people have put much work into working with it. I think it comes off quite nicely with a "Tainted metal" effect on the main body.