Removing/Changing detail texture?
Moderator: Moderators
Removing/Changing detail texture?
Quanto said somthing about him removing the detail texture in Dividing Wall 2 or some map like that. Is this actually possible? If so how can I do this?
Last edited by LOrDo on 26 Jun 2007, 23:25, edited 1 time in total.
You add it at the beginning of your .smd, see example below.LOrDo wrote:And how do I set somthing as the detail texture?
Off the top of my head it can be a .bmp or a .jpg, put the image "detail texture" in the same folder as your map, or it can go in the "maps" directory most are 256 x 256 or 512 x 512 but I am pretty shure it can be larger.
[MAP]
{
Description= 16 x 16 land and sea map;
TidalStrength=15;
Gravity=140; //in units/sec^2
AutoShowMetal=1; // 0 no show 1 show
MaxMetal=0.69; //how much metal a map square with the maximum metal value gives
ExtractorRadius=100; //radius that a single extractor(mine) extracts from
MapHardness=2000;
DetailTex=detailtex.bmp;