I forget, can we set units' default orders now, like hold fire, return fire, fire at will? (mod-side)
Also, does Hold Position/Maneuver/Roam have any impact in Spring? I just don't remember anymore... TBH I don't think I ever used it much even in TA.
Behold! I am dumb! Simple question, setting default orders
Moderator: Moderators
Yes, through COB/BOS IIRC, but I could be wrong (but I have seen something like that in a commit message
)
Hold pos/Maneuver/Roam does have impact in Spring, though in certain cases (at least Patrol and Fight) the impact is limited to allowing the unit to move 0, 1 or 2 times a hardcoded distance away from it's path.
I know hold pos works for sure 'cause I use that in every game

Hold pos/Maneuver/Roam does have impact in Spring, though in certain cases (at least Patrol and Fight) the impact is limited to allowing the unit to move 0, 1 or 2 times a hardcoded distance away from it's path.
I know hold pos works for sure 'cause I use that in every game

- Guessmyname
- Posts: 3301
- Joined: 28 Apr 2005, 21:07
set/get STANDINGMOVEORDERS to value;
0=hold pos,1=maneuvre,2=roam
set/get STANDINGFIREORDERS to value;
0=hold fire,1=return,2=fire at will
I have to admit the patch I intially submitted didn't work, couldn't compile at the time so it wasn't tested properly. This one however now works.
http://spring.clan-sy.com/mantis/view.php?id=554
0=hold pos,1=maneuvre,2=roam
set/get STANDINGFIREORDERS to value;
0=hold fire,1=return,2=fire at will
I have to admit the patch I intially submitted didn't work, couldn't compile at the time so it wasn't tested properly. This one however now works.
http://spring.clan-sy.com/mantis/view.php?id=554