Unit Evolution

Unit Evolution

Requests for features in the spring code.

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Zoy64
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Unit Evolution

Post by Zoy64 »

i dont know if this has been asked before, but when a unit gains 1.00 experiance or higher, it would turn into an advanced version of itself.

E.g. A Zeus would turn into an adv. Zeus
Bigger guns, faster legs, longer range, and cooler armor

and another idea of mine is when a certain type of unit "evolves," it would turn into a whole new unit that you cant normally make.
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Neddie
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Post by Neddie »

It can be done, with some work, you can give a unit new abilities and possible even reveal "new" elements of the model.
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Zoy64
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Post by Zoy64 »

i hope you see what im saying
Warlord Zsinj
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Post by Warlord Zsinj »

Yes, we have intentions to do something like this with our Jedi and Sith units.
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Zoy64
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Post by Zoy64 »

what, like a padawan<Knight<Master?
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rattle
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Post by rattle »

Old way: what neddi said
New LUA way: I'm sure trepan's morph can be invoked through LuaCob too.
Warlord Zsinj
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Post by Warlord Zsinj »

Possibly. It's just on paper at the moment, so it could well change, depending on how well it plays.

You won't get Jedi until well after the next release though; I don't want to get anyone's hopes up.
pintle
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Post by pintle »

i was told (cant remember who by, but it was somebody who knows what they are on about) that unit movetype couldnt be changed in a unit morph (i was thinking of jump-infantry). Would this mean they cannot change speed when they morph?
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KDR_11k
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Post by KDR_11k »

A full morph would delete one unit and spawn another with some attributes copied over, I don't ssee why they should need the same movetype.
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Neddie
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Post by Neddie »

KDR_11k wrote:A full morph would delete one unit and spawn another with some attributes copied over, I don't ssee why they should need the same movetype.
Me neither. That may be why Optimus never gave speed upgrades, however.
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KDR_11k
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Post by KDR_11k »

Optimus uses COB to upgrade stuff, Lua is different.
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Neddie
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Post by Neddie »

I thought we were still discussing the old method! My bad!
pintle
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Post by pintle »

So the morph would lose current hp/xp etc? And if not would this make jump troops possible?
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LOrDo
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Post by LOrDo »

It would be quite nice to have experiance for units actually mean somthing.
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Neddie
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Post by Neddie »

LOrDo wrote:It would be quite nice to have experiance for units actually mean somthing.
It does mean something. It means quite a lot as is.
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FLOZi
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Post by FLOZi »

pintle wrote:So the morph would lose current hp/xp etc? And if not would this make jump troops possible?
Pure COB wise no (and speed can be changed these days). Lua wise, I expect its actually possible to pass the XP/HP/other stats over to the new unit if needs be.
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rattle
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Post by rattle »

I hate to tell you that epxeriance doesn't mean anything to a unit.
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Snipawolf
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Post by Snipawolf »

rattle wrote:I hate to tell you that experiance doesn't mean anything to a unit.
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Neddie
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Post by Neddie »

Experience.

Did none of you ever play D&D as children? Honestly.
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Zoy64
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Post by Zoy64 »

im sry pintle, but i could care less about jump infantry. :-)

and about experience, what does it actually do, besides increase HP? And it a unit evolves, i think the HP procedure should go like this: the old unit has 50% of its health left, then advanced unit would have 50%when it evolves, get it?

and another idea, a unit that salvages parts of other units :idea:
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