SpringLobby
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lol. true. I'm not that great with programming, but it's my experience that programs with more features consume more memory.AF wrote:bloat is a consequence of bad interface and code architecture design
But I'm all for features, and as it looks now, I don't think there's going to be much pressure to cut out features for more memory, even on the lower end systems.
- clericvash
- Posts: 1394
- Joined: 05 Oct 2004, 01:05
Unfortunately I haven't been able to work on SpringLobby during the last few weeks, and I don't really expect that to change. I now have a full-time work and I still have all my personal unfinished projects to work on my spare time. Maybe on my summer holiday, except that I have planned actually using that for relaxing (which I really need to) and possibly traveling around Europe.
Features, when implemented correctly, don't really add any bloat. C++ code, compiled into binary, is quite small, so you won't notice if there are many features. What you do notice is unneeded abstraction and bad algorithms/structures (if we decided to use an XML-based database that is interfaced with Java, for example).
As long as the design is done well, performance will not be a problem no matter how slow computer you have, as long as it can run wxGTK, which unfortunately is quite heavy.
Features, when implemented correctly, don't really add any bloat. C++ code, compiled into binary, is quite small, so you won't notice if there are many features. What you do notice is unneeded abstraction and bad algorithms/structures (if we decided to use an XML-based database that is interfaced with Java, for example).
As long as the design is done well, performance will not be a problem no matter how slow computer you have, as long as it can run wxGTK, which unfortunately is quite heavy.
First test windows binary available from:
http://www.osrts.info/~heze/SpringLobby ... _alpha.zip
It's at a very early stage still
http://www.osrts.info/~heze/SpringLobby ... _alpha.zip
It's at a very early stage still

- clericvash
- Posts: 1394
- Joined: 05 Oct 2004, 01:05
I didn't intend to make the windows version work yet, but sadly I will be stuck with a windows box for the rest of the summer
The only alternative would be to halt all development or the whole summer, that would be worst
The features I add in the windows version will also work in linux with litte or no modification.


- clericvash
- Posts: 1394
- Joined: 05 Oct 2004, 01:05
- clericvash
- Posts: 1394
- Joined: 05 Oct 2004, 01:05
Well, there have been some incompabilities allready. Semi has been nice and sent me patches for them
It is still a multi-platform lobby and there is no need for worrying, the linux version is still the one I prioritize (when I'm back on my system again I wan't a working linux lobby) even tough I can't test the changes in it properly right now
If anyone has problems or bugs in the linux version please report them because most likely I'm not aware of them, and if you know how to code a patch is always nice


If anyone has problems or bugs in the linux version please report them because most likely I'm not aware of them, and if you know how to code a patch is always nice
