Could you even see how much they take before the patch?imbaczek wrote:is it just me, or do Draw world and Draw interface steps take a lot of CPU now?
IIRC he added time profiler to drawing. Since drawing is done as fast as possible, the time used for drawing always takes up 100% minus percent time used for other stuff. (Note though that I'm pretty sure not all code is covered by the time profiler, so if you actually start doing the math it probably won't add up to 100%.)