16-bit heightmaps IN SMF
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16-bit heightmaps IN SMF
Has anybody made succesfully a map with a 16-bit heightmap made with an other program than terragen ?
no that is already a false statement -> http://www.oled-display.infoCaydr wrote:flatscreen monitors and high bit-depth heightmap editing work do not mix.
only TFTs cant display 32-bits depth.
OLEDs are flat and will be able to display at least 32-bits
besides there are SEDs which are also "flat" and display 32-bits (as CRTs do).
// BACK on topic
I tried with tiff files from cinepaint and it gave me even wierder effectsWeaver wrote:To get the 16bit raw file I would export a 16bit tiff from PSP and cut the header off using a hex editor.
FFS! I wasted my time trying to make an utility in Delphi which would do that ! If only I knew that earlier ...muzzybear wrote:or use imagemagick to convert some image to raw 16bit
convert inputfile -depth 16 -endian LSB gray:output.raw
