End Game Graphs

End Game Graphs

Various things about Spring that do not fit in any of the other forums listed below, including forum rules.

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CaptainMaim
Posts: 265
Joined: 04 Sep 2005, 01:25

End Game Graphs

Post by CaptainMaim »

I like the graphs at the end of a game, information on anything anyone would want to know. Such as looking at the stored metal and energy can show you the economic life cycle of a particular player.

I only have two problems with it:

1) You can't get a numerical value for the player who's second or third highest in the graph. It'd be nice if you could click a point on the graph and get a numerical value showing the X and Y, Time and Unit Value at a given point (either following a players graph or simple X and Y output where ever the mouse is on the graph.)

2) Some of those stats would be nice to know mid game. Kills, damage dealt, mouse clicks.. Whatever it is that you gauge your game off, minus stuff like economy and active units and things that would compromise another player. The original TA had part of this function so I think it would be nice if Spring had it too.
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Neddie
Community Lead
Posts: 9406
Joined: 10 Apr 2006, 05:05

Post by Neddie »

Also, what about the players who leave the game early? I usually see only those who lasted to the end or spectated following defeat.
trepan
Former Engine Dev
Posts: 1200
Joined: 17 Nov 2005, 00:52

Post by trepan »

CaptainMaim
Posts: 265
Joined: 04 Sep 2005, 01:25

Post by CaptainMaim »

Yeah what neddiedrow said.

And also, a nice in-depth article. Thanks!

Where can I get this LUA script?
CaptainMaim
Posts: 265
Joined: 04 Sep 2005, 01:25

Post by CaptainMaim »

I found a solution to this: check unknown files for LUA scripts. One of them will tell you what your allies econ, everyone's kills and losses and everyone's ping rates.
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