Texture Map help
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Texture Map help
Hi, I am really new to mapping. I have the height and metal maps down, but I have no idea how to make the texture map. I've read all the tuts but I still don't understand. A step by step guide would be much apprecieated.
I'll not give you a step by step guide but this is how I texture.
create an image with your heightfeild, the image is a texture the size of your height feild. You use color range selections to select out levels of greyness. This selection is used in a layer mask. That layer also has a patern overlay. So you get a bit of prebaked texture splatting... god I ache for sm3.. anyway yeah, that is what I do in photoshop. The map GRTS Rivervalley is my work:

create an image with your heightfeild, the image is a texture the size of your height feild. You use color range selections to select out levels of greyness. This selection is used in a layer mask. That layer also has a patern overlay. So you get a bit of prebaked texture splatting... god I ache for sm3.. anyway yeah, that is what I do in photoshop. The map GRTS Rivervalley is my work:


I'm pretty sure this is still pretty current http://spring.clan-sy.com/wiki/Create_maps