Texture Map help

Texture Map help

Discuss maps & map creation - from concept to execution to the ever elusive release.

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crimson12
Posts: 22
Joined: 24 Oct 2006, 23:18

Texture Map help

Post by crimson12 »

Hi, I am really new to mapping. I have the height and metal maps down, but I have no idea how to make the texture map. I've read all the tuts but I still don't understand. A step by step guide would be much apprecieated.
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Neddie
Community Lead
Posts: 9406
Joined: 10 Apr 2006, 05:05

Post by Neddie »

Well, you have a few choices.

L3DT, under Forboding's tutorial.
Experimentation with other applications.
Hand-work.

I use L3DT, then move on to hand-work.
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smoth
Posts: 22309
Joined: 13 Jan 2005, 00:46

Post by smoth »

I'll not give you a step by step guide but this is how I texture.

create an image with your heightfeild, the image is a texture the size of your height feild. You use color range selections to select out levels of greyness. This selection is used in a layer mask. That layer also has a patern overlay. So you get a bit of prebaked texture splatting... god I ache for sm3.. anyway yeah, that is what I do in photoshop. The map GRTS Rivervalley is my work:

Image Image
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SinbadEV
Posts: 6475
Joined: 02 May 2005, 03:56

Post by SinbadEV »

I'm pretty sure this is still pretty current http://spring.clan-sy.com/wiki/Create_maps
crimson12
Posts: 22
Joined: 24 Oct 2006, 23:18

Post by crimson12 »

but what do i actually do?
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Weaver
Posts: 644
Joined: 07 Jul 2005, 21:15

Post by Weaver »

Start by reading the tutorial, if you don't understand a particular part, ask your question here. Then start with something small and see if it will compile and load in Spring. If that doesn't work tell us what you exactly what you did and we will help you some more.
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SinbadEV
Posts: 6475
Joined: 02 May 2005, 03:56

Post by SinbadEV »

Seriously is "mother's mapconv" still the tool of choice around here? Wasn't everyone going to switch over to the "New New Map Format"... Oh my poor Wiki, I weep for you...
crimson12
Posts: 22
Joined: 24 Oct 2006, 23:18

Post by crimson12 »

my question is, do i just paint what i wasnt to see on a 1025x1025 canvas or w/e and theres my texturemap?
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hunterw
Posts: 1838
Joined: 14 May 2006, 12:22

Post by hunterw »

yea
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