SHARP ignoring heightmap?

SHARP ignoring heightmap?

Discuss maps & map creation - from concept to execution to the ever elusive release.

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cabbs
Posts: 43
Joined: 08 May 2005, 13:47

SHARP ignoring heightmap?

Post by cabbs »

I have a problem with, it appears, sharpmap. any map i create using sharpmap is just a flat plain, as if the heightmap was ignored (metal and texture maps are working fine).

hell, i really have been invading the forums with Sharpmap problems recently.

Texture Height and Metal maps are of right size
6144x6144 1537x1537 1537x1537
Torrasque
Posts: 1022
Joined: 05 Oct 2004, 23:55

Post by Torrasque »

I think that is said in all topic wich speak about map making :

the texture must be a multiple of 512. the heightmap must be texture/8 + 1.

oh, and you can search on the wiki, you know : http://taspring.clan-sy.com/wiki/Create_maps

edit : I was sure it was 1024...surely on the mapConv...
Last edited by Torrasque on 26 Jun 2005, 02:08, edited 2 times in total.
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Buggi
Posts: 875
Joined: 29 Apr 2005, 07:46

Post by Buggi »

Texture being a multiple of 512, not 1024.

Other than that he's right :)
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