SpringLobby - Page 4

SpringLobby

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BrainDamage
Lobby Developer
Posts: 1164
Joined: 25 Sep 2006, 13:56

Post by BrainDamage »

disconnect button doesn't work

i think most common way to join a channel is to type
/join channelname
i find a bit confusing, going to the tools menu-->join channel

i guess that s/p/m stays for spectators, players & max players, but a tootip wouldn't hurt for new players ;)

all maps in the list display theyrs extension (.smf), wich is useless

the X button to close a channel, would be best if it would be integrated in the channeltab itself

password isn't stored, even tho "save password" is checked

quit button, under file menu, doesn't work :P

keep up the good work :-)
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AF
AI Developer
Posts: 20687
Joined: 14 Sep 2004, 11:32

Post by AF »

Perhaps you could pinch one of my ideas and add a channels page at the side, rather than requiring the user to use the top menus.

Your battle listings are nice, better than mine, I might pinch a few things there =p.
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tc-
Lobby Developer
Posts: 152
Joined: 19 Apr 2007, 20:15

Post by tc- »

AF: Thanks :-) Yeah, a channel tab would be nice, but thats in the future. The join channel menu item is just a quick hack to be able to join a channel( you cant even joina passworded channel right now) until I find a good way to do it. The channel tab might just be the thing :-)

Pinch all the ideas you want, I will do the same :-)
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cong06
Posts: 140
Joined: 15 Mar 2007, 22:03

Post by cong06 »

I followed the link: http://tc.serveftp.net/lobbydoc/index.html
And I can't figure out what I'm supposed to do....

Could you put some more detailed, simplistic directions for people like me that don't know what they're doing yet? (specifically for Ubuntu...?) Or maybe I should just wait till it's finished further....
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BrainDamage
Lobby Developer
Posts: 1164
Joined: 25 Sep 2006, 13:56

Post by BrainDamage »

a: open a console

b: paste the following text & press enter (will get the source files from the online repository)

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svn checkout https://tc.serveftp.net/repos/springlobby/trunk springlobby
c: enter the directory by typying the following code & push enter afterward

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cd springlobby
d: compile a binary executable by typing (always press enter to submit a command)

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 ./configure && make
e: go to the src folder

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cd src
f: run the binary file

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./springlobby

to keep your file updated, start by step b and add step b.1:

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svn up
then keep going trought all the remaining steps
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tc-
Lobby Developer
Posts: 152
Joined: 19 Apr 2007, 20:15

Post by tc- »

cong06: The only thing you can do with it right now is chat and see what games are available but you cant play yet or anything like that. If you are on Ubuntu I think you will have problems building it. You will probably need to install a lot of development libraries and things like that.

While on the subject has anyone been able to compile it with Ubuntu?
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tc-
Lobby Developer
Posts: 152
Joined: 19 Apr 2007, 20:15

Post by tc- »

Brain Damage: Now the Quit menuitem works, the passwords are stored, and mapnames are "refined"... But I'm saving some of the fun for later :-)
Kloot
Spring Developer
Posts: 1867
Joined: 08 Oct 2006, 16:58

Post by Kloot »

I'm able to compile it just fine. ;)

Anyway... since your client seems to be the clear winner I guess I'll throw in the towel at this point, good luck!
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tc-
Lobby Developer
Posts: 152
Joined: 19 Apr 2007, 20:15

Post by tc- »

If you feel like it you are more than welcome to help out with SpringLobby, the more helping ot the better it will become, right?
Kloot
Spring Developer
Posts: 1867
Joined: 08 Oct 2006, 16:58

Post by Kloot »

I won't have much free time this month,
but I'll gladly come onboard afterwards. ;)
Last edited by Kloot on 18 Nov 2007, 01:35, edited 1 time in total.
User avatar
cong06
Posts: 140
Joined: 15 Mar 2007, 22:03

Post by cong06 »

Brain Damage wrote:b: paste the following text & press enter (will get the source files from the online repository)

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svn checkout https://tc.serveftp.net/repos/springlobby/trunk springlobby
ok. that's the problem I had last time. The Webpage(http://tc.serveftp.net/lobbydoc/index.html) said to enter:

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svn checkout https://tc.serveftp.net/repos/springlobby
which caused some problems....

I'm stuck again though....I installed wx2.8-i18n, and wx2.8-headers. I figured that'd be enough to use wxWidgets to compile?
I keep getting this error:

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isaac@isaaclw2:~/springlobby$ ./configure && make
configure: error: cannot find install-sh or install.sh in . ./.. ./../..


(lol. btw: those are good details. I guess I probably made myself sound real noobish with my last post....:lol: )
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tc-
Lobby Developer
Posts: 152
Joined: 19 Apr 2007, 20:15

Post by tc- »

cong06: You could try to run this;

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./autogen.sh
Kloot: Nice :-) Btw. can't you post you code someware, I'm sure there are lots of things we can reuse.
User avatar
cong06
Posts: 140
Joined: 15 Mar 2007, 22:03

Post by cong06 »

tc- wrote:The only thing you can do with it right now is chat and see what games are available but you cant play yet or anything like that.
Well, I guess the main reason for the chat room for me is so I can moderate on of my chats...(though it's probably dead anyway)
tc- wrote:If you are on Ubuntu I think you will have problems building it. You will probably need to install a lot of development libraries and things like that.
I am noticing that. Should I keep posting my problems to see if you guys can keep helping me? or should I start a new thread? or do you think this lobby will be out in public reasonably soon(I know...it's a bad idea to put a date....) and I should just wait? I'll let you guys decide. (though that doesn't mean I won't give up)
Kloot wrote:I'm able to compile it just fine. ;)
On Ubuntu?
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tc-
Lobby Developer
Posts: 152
Joined: 19 Apr 2007, 20:15

Post by tc- »

cong06: The code should compile if you have all the required development libs installed. I don't have Ubuntu so I can't check what libs you should install, but if you paste errors maybe we can figure it out.
User avatar
cong06
Posts: 140
Joined: 15 Mar 2007, 22:03

Post by cong06 »

ok. starting over real quick.
I go through the steps till I get to:

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./configure && make
It does a bunch of Checking.... and then gets to:

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checking wxWidgets version... ./configure: line 5791: wx-config: command not found
not found
configure: error: wxWidgets is required. Try --with-wx-config.
(weird...didn't do that last time....)
It turns out this is the same output it spits (after a little bit more code) when I use:

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./autogen.sh
I had attempted to install wxWidgets... I'll double check that now.
User avatar
TradeMark
Posts: 4867
Joined: 17 Feb 2006, 15:58

Post by TradeMark »

So i need to click some button to see the battles going on? I find it better how it is done in current TASClient, where i can chat and seek for games at same time.
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AF
AI Developer
Posts: 20687
Joined: 14 Sep 2004, 11:32

Post by AF »

hmm, that counter intuitive, I cant see the chat and the battles at the same time, I have to focus on one or the other, and one usually distracts from the other, and both comepte for UI space.
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tc-
Lobby Developer
Posts: 152
Joined: 19 Apr 2007, 20:15

Post by tc- »

TradeMark: I find TASClient to be rather messy because it has everything in the same window. While it's nice to have everything there, it takes up too much space and I personally don't chat when I want to play anyway. It's a lot more attractive to have it separeted this way too imo :-)
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cong06
Posts: 140
Joined: 15 Mar 2007, 22:03

Post by cong06 »

I double checked, and I have all four installed:

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isaac@isaaclw2:~/springlobby$ apt-cache search --names-only wx\*2.8
wx2.8-doc - wxWidgets Cross-platform C++ GUI toolkit (documentation)
wx2.8-examples - wxWidgets Cross-platform C++ GUI toolkit (examples)
wx2.8-headers - wxWidgets Cross-platform C++ GUI toolkit (header files)
wx2.8-i18n - wxWidgets Cross-platform C++ GUI toolkit (i18n support)
And I still get that error message.
So I'm stumped.
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cong06
Posts: 140
Joined: 15 Mar 2007, 22:03

Post by cong06 »

tc- wrote:While it's nice to have everything there, it takes up too much space and I personally don't chat when I want to play anyway.
Therefore it's better for smaller screens. I usually have to make the viewing screen bigger anyway. Just so I can see all the games...etc.

The main/only reason to have them in the same window (imo) is so that you can chat with someone about finding the game that you're trying to join.

I haven't seen the lobby yet....but I think it'd be convenient if it had a search function to eliminate games that didn't match the criteria. Sometimes there's alot of games listed, and a search function would help. (maybe activated immediately by typing in the "games" tab?)
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