Can a system be set up to do something better than just an indication of what's currently loading?
One way it'd be useful is to have random text messages - I think every mod out there has got like 20 starting screens just for the sake of having more gameplay hints. That's like 150 KB minimum just to display 2 KB max of text.
Another good thing would be if there were variables, like:
%mod% - displays the mod's name
%map% - displays the map's name
%commdeath% - displays the comm death status
and more for pretty much everything else you can think of.
Then you need a very basic positioning system. I'd recommend just a super simple screen centering, both horizontal and vertical. Fancy stuff can come later.
Then move the loading status text to the bottom of the screen, just above the Spring version number.
This way you could have things like:
Note that I put comm death status and d-gun limiting in all-caps, meaning that it would appear as "ON" or "OFF" instead of "on" "off". Perhaps also make it bold. Maybe %Commdeathstatus% gives you "ON"/"OFF", and %COMMDEATHSTATUS% gives you "ON"/"OFF". %tiP% might give you the tip in italics.%tip%
You are playing %mod%
on %map%.
Commander death is %COMMDEATHSTATUS%,
D-Gun limiting is %DGUNLIMITING%.
Tips would be defined in the same format as the death message list.