::NEW MAP:: Desert Dunes - Page 2

::NEW MAP:: Desert Dunes

All map release threads should be posted here

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Fnordia
Former Engine Dev
Posts: 425
Joined: 13 Aug 2004, 16:11

Post by Fnordia »

Right now I guess there is no way other than perhaps identifying some way the implementations differ. Ideally there wouldn't be any such though. :) I could add something to the get-unit-value perhaps, for some index that TA doesn't use. Or does TA crash or somesuch with indexes it doesn't support? Hopefully it just returns 0, and spring could then return some other value.
Kixxe
Posts: 1547
Joined: 14 May 2005, 10:02

Post by Kixxe »

shityeah i'm the devil! :D burn xta players burn!
I was reffering to zwzsg (how the hell do you prunonce that?) and his awesome coding skills which he proably screfied a chiked or two for.
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