PRO_rANDY wrote:The longest I can remember playing in was another OTA 1v1 lasting 1 hour 40.
Pshh, I've been in a 5+ hours long TA online game (with Dragon45). Yeah
that's what you get with a no air rule on a 63x63 map. And many 3 hours long online TA games, such as
this 8 FFA on another 63x63 map. I also rememember a (normal length) 5v5 TA game on greenhaven, which being unable to replay made me very disappointed. The interesting thing is that you'd think such long games turn into boring stalemate, while in practice they've been the most enjoyable games I played, with tons of surprise and tactics variety, and enthralling up to the end, while strings of 1v1 gpp/cc flash rush bores me after one hour.
As for Spring, I don't remember, but it seems team games get more populated in Spring than in TA. In PhoeniX WorX or GBL, 1v1 was the norm and team games the exception, but in Spring's lobby, it seems that as soon as a battleroom reach two players, it fills up quickly.
Oh, and just yesterday I had a 3v3 Kernel Panic Corruption on Direct Memory Access, while not extremely big on the playercount or ingametime, it still felt quite epic, with people hitting the 500 unit max and constant pressure on my hole.