Core or arm - Page 4

Core or arm

Various things about Spring that do not fit in any of the other forums listed below, including forum rules.

Moderator: Moderators

Mod unspecific, what side is your favorite?

Core
35
57%
Arm
26
43%
 
Total votes: 61

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KingRaptor
Zero-K Developer
Posts: 838
Joined: 14 Mar 2007, 03:44

Post by KingRaptor »

If there are enough Bladewings you need at least moderate anti-air (or flak 8) ) to defeat them - a pair of Defenders ain't gonna cut it.

Anyway, the Blade (not wing >.<) gunship is one of my favorites. While of very questionable use in an actual combat situation (particularly compared to the Brawler), it looks awesome.
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drolito
Posts: 358
Joined: 06 Feb 2007, 09:44

Post by drolito »

need draw choice in the vote !!!

It depend of the map/strategy ... sometimes core, sometimes arm ...

most of the time if i make veh or hovers i take core, if i make kbot or plane i take arm, for the boats they are both ...
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hunterw
Posts: 1838
Joined: 14 May 2006, 12:22

Post by hunterw »

core boats > arm boats tbh

but really only cause of the t2 conquerer (or equivalent of), core's is so pwn
manored
Posts: 3179
Joined: 15 Nov 2006, 00:37

Post by manored »

KingRaptor wrote:If there are enough Bladewings you need at least moderate anti-air (or flak 8) ) to defeat them - a pair of Defenders ain't gonna cut it.

Anyway, the Blade (not wing >.<) gunship is one of my favorites. While of very questionable use in an actual combat situation (particularly compared to the Brawler), it looks awesome.
Tell that to the defenders I see ingame! :)
kuqa
Posts: 77
Joined: 16 Mar 2007, 23:27

Post by kuqa »

The can ofcourse ! It has some serious attitude! Too bad the kbots have been nerfed all the time to a point where they does not stand a chance agains lets say a bulldog swarm, even though they move slower, have bad splash damage so they are vulnerable against swarms and so fort.
Last edited by kuqa on 14 May 2007, 12:06, edited 1 time in total.
manored
Posts: 3179
Joined: 15 Nov 2006, 00:37

Post by manored »

kuqa wrote:The can ofcourse ! It has some serious attitude!
Yeah, the can is not only good, but fun... (It looks like there is someone carring a empty open upside-down stell box then you look to him from a certain angle... ) :)
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drolito
Posts: 358
Joined: 06 Feb 2007, 09:44

Post by drolito »

Consul is my favorite unit :D
its veryeffective for reclaim wall teeth during fight and make rush after !
manored
Posts: 3179
Joined: 15 Nov 2006, 00:37

Post by manored »

But crushing the teeth with a krog is more effective... :)
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drolito
Posts: 358
Joined: 06 Feb 2007, 09:44

Post by drolito »

im a noob and i never succes to make crog :(
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KingRaptor
Zero-K Developer
Posts: 838
Joined: 14 Mar 2007, 03:44

Post by KingRaptor »

Today I discover that Image = awesome
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Foxomaniac
Posts: 691
Joined: 18 Jan 2006, 16:59

Post by Foxomaniac »

Banishers + 1 or 2 Targeting fac and a radar vech = more awesome.
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drolito
Posts: 358
Joined: 06 Feb 2007, 09:44

Post by drolito »

KingRaptor wrote:Today I discover that Image = awesome
sure this is very strong in attac ... but u need to put big tank with cause it is not resistant and it fire very slow ...
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Foxomaniac
Posts: 691
Joined: 18 Jan 2006, 16:59

Post by Foxomaniac »

Banisher swarms are better than you think.


With a little intelligent playing (hint : split your banisher swarm into groups of say, 3 or 4 - keep each group behind the other and if someone tries to swarm you, the first "volley" gets killed, if the swarm is STILL coming - the 2nd group fires, still coming? 3rd group comes, still? 4th fires - 1st reloads - rinse and repeat kekekekke) banishor is nothing short of unstoppable :P.

'Course, I'm assuming you can make metal out of thin air!
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drolito
Posts: 358
Joined: 06 Feb 2007, 09:44

Post by drolito »

i put these in my defense ... behind teeth line its very effective :D
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Spawn_Retard
Posts: 1248
Joined: 21 Dec 2006, 14:36

Post by Spawn_Retard »

Arm Wargod :)
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