How long it takes to load TASClient 0.33?

How long it takes to load TASClient 0.33?

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How long in seconds?

< 5
10
36%
> 10
11
39%
> 20
0
No votes
> 30
3
11%
> 40
4
14%
 
Total votes: 28

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TradeMark
Posts: 4867
Joined: 17 Feb 2006, 15:58

How long it takes to load TASClient 0.33?

Post by TradeMark »

36 secs for me.
97MB memory usage.
129 mods.
469 maps.
1644 replays.

And you?
Last edited by TradeMark on 16 May 2007, 15:37, edited 2 times in total.
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Comp1337
Posts: 2434
Joined: 12 Oct 2005, 17:32

Post by Comp1337 »

<5
i r haev less maps
midway
Posts: 3
Joined: 16 May 2007, 13:57

Post by midway »

where is 5-10?
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TradeMark
Posts: 4867
Joined: 17 Feb 2006, 15:58

Post by TradeMark »

midway wrote:where is 5-10?
Indeed. :-)
Too late to add it.
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Neddie
Community Lead
Posts: 9406
Joined: 10 Apr 2006, 05:05

Post by Neddie »

7 GB of content. You guess.
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Mars
Posts: 56
Joined: 12 Dec 2004, 14:28

Post by Mars »

Fresh install, Less than 5 seconds at the moment.
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Quanto042
Basically OTA Developer
Posts: 778
Joined: 22 Feb 2006, 03:01

Post by Quanto042 »

Meh, little over ten seconds. It ain't so bad.
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LathanStanley
Posts: 1429
Joined: 20 Jun 2005, 05:16

Post by LathanStanley »

I've got about 3 gigs of content on my tower and it takes about 3.5 seconds... maybe... might be less actually :P

YES, raid arrays rock the boat... :wink:
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Cabbage
Posts: 1548
Joined: 12 Mar 2006, 22:34

Post by Cabbage »

369 maps
2175 replays
90 mods

Usually takes 5 seconds to load, unless there are uncahed maps or something

Hitting the reload replay list button causes me physical pain though :P

Spring folder is 5.5GB in total
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Day
Posts: 797
Joined: 28 Mar 2006, 17:16

Post by Day »

cough, i once had so many replays spring crashed when i reloaded the list
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Peet
Malcontent
Posts: 4384
Joined: 27 Feb 2006, 22:04

Post by Peet »

It likes to stick for up to 5 mins on "Acquiring spring version from spring.exe"

Oh, and unitsync uses 100% cpu and times me off the lobby, when I refresh the mod list.
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rattle
Damned Developer
Posts: 8278
Joined: 01 Jun 2006, 13:15

Post by rattle »

9001!
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Dragon45
Posts: 2883
Joined: 16 Aug 2004, 04:36

Post by Dragon45 »

What? Over nine thousand?
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Muzic
Posts: 950
Joined: 09 Aug 2006, 07:08

Post by Muzic »

Dragon45 wrote:What? Over nine thousand?
RATTLE WHAT DOES THE BENCHMARK SAY ABOUT HIS LOAD TIMES??..for me it takes like 45 seconds
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ralphie
Posts: 426
Joined: 08 Jan 2007, 08:39

Post by ralphie »

3 seconds.

Clutter = fail.
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Forboding Angel
Evolution RTS Developer
Posts: 14673
Joined: 17 Nov 2005, 02:43

Post by Forboding Angel »

ralphie wrote:3 seconds.

Clutter = fail.
Clutter=modding/mapping
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ginekolog
Posts: 837
Joined: 27 Feb 2006, 13:49

Post by ginekolog »

10 sec wiht 300 maps, fast enogh
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