... and I'm stuck. Like, really really stuck. I've tried modeling this thing with Rhino, Wings3D, UVMapper Pro, etc. etc. etc., and everything I use seems to create a seam! I just don't get it! There must be a magic way to get it to not have a visible seam, but I just can't figure it out, and it's driving me nuts. Polar distortions are fine and dandy, but if I can't get rid of the seam, it's not worth putting the oodles of time into making the skin! I've seen plenty of spheres like this in various games- obviously, the pros know how to do this. Are they just faking it really cleverly, or is there really a way to get this done?
