I cant find one anywhere so im guessing there isnt one, is there is no tag to set a units default fire state to "return fire" or "hold fire"?
how hard would it be to make a patch if there is not?
tag for default fire state
Moderator: Moderators
Search through the source shows this tag isn't implemented (it isn't read from fbi files).
This variable can be set via COB set/get command, though. The following constants are defined for it (CobInstance.cpp):
This variable can be set via COB set/get command, though. The following constants are defined for it (CobInstance.cpp):
Code: Select all
#define STANDINGMOVEORDERS 2 // set or get
#define STANDINGFIREORDERS 3 // set or get