HOTKEYS FOR XTA, BA and AA. Get them while they are hot!

HOTKEYS FOR XTA, BA and AA. Get them while they are hot!

Various things about Spring that do not fit in any of the other forums listed below, including forum rules.

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mr_dead_meat
Posts: 25
Joined: 05 May 2007, 10:28

HOTKEYS FOR XTA, BA and AA. Get them while they are hot!

Post by mr_dead_meat »

HOTKEYS FOR XTA, BA and AA. Get them while they are hot!

Hey, if you have spent hours of time manually making hotkeys that fit you, then this is NOT for you. But if you don't have hotkeys then this is for YOU! These are easy to use hotkeys for the games BA, XTA and AA.
I only play BA, but I have altso made them compatiable with XTA and AA.

Get them from one of these identical sites!
http://www.geocities.com/mr_dead_meat/
http://bahotkeys.hotserv.dk/
http://www.tahotkeys.frac.dk

Doumentation are on the those download sites, and at the top of the uikeys.txt file. But I will briefly expain them here, it works like this. If you have a builder and press either shift+s or shift+1 you can cycle through energy buildings. And shift+3 or shift+f will cycle through factories, in XTA shift+3 are advanced factories and shift+f are low tech. Now there are hotkeys for almost all buildings and units which have a +1, +5 or -100 hotkeys configuration.

Enjoy!
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Ling_Lover
Posts: 100
Joined: 26 Sep 2006, 11:50

Post by Ling_Lover »

Mate, I think posting it in EVERY FORUM is a bit much...

Perhaps just the one would have been enough?
mr_dead_meat
Posts: 25
Joined: 05 May 2007, 10:28

Post by mr_dead_meat »

I only posted it in 3 forums.
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Ling_Lover
Posts: 100
Joined: 26 Sep 2006, 11:50

Post by Ling_Lover »

General
Off Topic
Development
Features
LUA

... I count 5, when I also take into account the pulling up old threads (admittedly just from last year, but still... They were unused)...
mr_dead_meat
Posts: 25
Joined: 05 May 2007, 10:28

Post by mr_dead_meat »

only 3
General discussion
Off topic discussion
and featured requests "which was a mistake opperantly :/"

I posted to the appropriate threads in other forums ^^ but that dosnt really count

UPDATE: the other posts have been deleted, so this is the main one ^^
Last edited by mr_dead_meat on 10 May 2007, 15:46, edited 1 time in total.
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AF
AI Developer
Posts: 20687
Joined: 14 Sep 2004, 11:32

Post by AF »

Once you posted your first thread you were done. The other threads you posted in and the threads you started all count as spam.
mr_dead_meat
Posts: 25
Joined: 05 May 2007, 10:28

Post by mr_dead_meat »

AF wrote:Once you posted your first thread you were done. The other threads you posted in and the threads you started all count as spam.
what? Maybe in the off topic, but not in the others? It is relative to the two other threads I posted to which where about hotkeys. And the post in featured request was altso justified "in my opinion" because it recomended it to be standard, but you where looking for a more dynamic engine.

It all came from this one in mind http://spring.clan-sy.com/phpbb/viewtopic.php?t=10311.
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AF
AI Developer
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Joined: 14 Sep 2004, 11:32

Post by AF »

1 topic, one thread/post

You overstepped the mark and spammed.
Tobi
Spring Developer
Posts: 4598
Joined: 01 Jun 2005, 11:36

Post by Tobi »

AF is right, you shouldn't crosspost or doublepost or res old threads.

Either way, back on topic now.
mr_dead_meat
Posts: 25
Joined: 05 May 2007, 10:28

Post by mr_dead_meat »

Tobi wrote:AF is right, you shouldn't crosspost or doublepost or res old threads.

Either way, back on topic now.
My bad, won't happen again.
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1v0ry_k1ng
Posts: 4656
Joined: 10 Mar 2006, 10:24

Post by 1v0ry_k1ng »

there is no market for complicated hotkey layouts.
pros use their own hotkeys depending on where there keyboard hand rests,
irregular players dont have time to learn half a hundred hotkeys and noobs cant even get the hang of the mouse.
if you want this to be useful, package it with an A4 sized printable keyboard layout with hotkeys labelled on it.
[KnoX]ElementalGizmo
XTA Developer
Posts: 266
Joined: 24 Aug 2006, 01:33

Post by [KnoX]ElementalGizmo »

It seems good for the player who wants direct instant access FAST, obviously the dude has taken some time in his work.

I think some players will have some use of this, having it for the 3 main mods and not just his only personal preference mod; is also a fine consideration for the general mass player scope.

:-)
mr_dead_meat
Posts: 25
Joined: 05 May 2007, 10:28

Post by mr_dead_meat »

1v0ry_k1ng wrote:there is no market for complicated hotkey layouts.
pros use their own hotkeys depending on where there keyboard hand rests,
irregular players dont have time to learn half a hundred hotkeys and noobs cant even get the hang of the mouse.
if you want this to be useful, package it with an A4 sized printable keyboard layout with hotkeys labelled on it.
Hmmm, A4 printable layout on it's way!
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Noruas
XTA Developer
Posts: 1269
Joined: 24 Feb 2005, 02:58

Post by Noruas »

I didnt know there was hotkeys for spring. I guess I am a pwnage type of irregualer player.
pintle
Posts: 1763
Joined: 19 Dec 2005, 16:01

Post by pintle »

hotkeys are for people who need em :P
mr_dead_meat
Posts: 25
Joined: 05 May 2007, 10:28

layout

Post by mr_dead_meat »

I have added BUILDING HOTKEYS for BA in PDF, they altso explains for AA and XTA. If people want I can make a XTA specific hotkey layout, if anyone needs. I will altso add a units hotkey layout.
mr_dead_meat
Posts: 25
Joined: 05 May 2007, 10:28

UPDATE!

Post by mr_dead_meat »

Update: I have completed the A4 printable PDF files.

They are designed for BA but should altso accomdate the AA users need. XTA people can altso use them, but I will only make XTA specific A4 printable PDF's if it is requested.

Peace
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Spawn_Retard
Posts: 1248
Joined: 21 Dec 2006, 14:36

Post by Spawn_Retard »

very nice :), im glad you got them public mr_dead_meat

i enjoyed testing your first version of these, and will continue to enjoy using your new hotkeys!
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1v0ry_k1ng
Posts: 4656
Joined: 10 Mar 2006, 10:24

Post by 1v0ry_k1ng »

lol the only keys I use are shift and ctrl, but i unconciously press them them constantly so i usualy have about 80 keyboard presses /min
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Lolsquad_Steven
Posts: 488
Joined: 27 Jun 2006, 17:55

Post by Lolsquad_Steven »

No control groups?




















:'(
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