Each ball has own geo spot in middle, so it fits with Kernel Panic mod.
Download:
http://spring.unknown-files.net/file/28 ... tar_6_Way/

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Agreed - I wouldn't mind these maps so much if at least the landscape was interesting. Personally, I'd make the bridges between the balls sloped and have the balls all at different heights.Caydr wrote:Should slope downwards to the black areas which should be water... would be neato.
You can still make the heights radially symmetrical. You just have to maintain trilateral symmetry with the heights (assuming 6 non-allied players) or hexelateral symmetry if you want it to be fair for 4 seperate(non-allied) teams as well as 6.TradeMark wrote:But then its not fair.Pxtl wrote:Personally, I'd make the bridges between the balls sloped and have the balls all at different heights.
Code: Select all
O = highpoint
o = upper
x = lower
. = lowest
O
x x
O x o o . x O
x o x o o x
. o . x o
x o x o o x
O x o o . x O
x x
O