New Map: Major Madness 3.0 Final

New Map: Major Madness 3.0 Final

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Runecrafter
Posts: 148
Joined: 30 Oct 2005, 00:23

New Map: Major Madness 3.0 Final

Post by Runecrafter »

Major Madness 3.0 Final
2-8 Player Map for the mod Kernel Panic.

After some feedback I determined there needed to be a few more fixes
to the texutre image for Major Madness (first making the map not so hard
on the eyes, and finaly making the map not so dark and hard to see).

So here is the final version, unless there is a serious problem there will
not be anymore releases of this map (sorry for the other versions :evil: )

Map
http://spring.unknown-files.net/file/27 ... dness_3.0/

Mod
http://spring.clan-sy.com/phpbb/viewtopic.php?t=9262

Image

Image

Image

Enjoy! 8)
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smoth
Posts: 22309
Joined: 13 Jan 2005, 00:46

Post by smoth »

amazing!

HOW DID YOU GET THOSE NICE RAMPS!
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Runecrafter
Posts: 148
Joined: 30 Oct 2005, 00:23

Post by Runecrafter »

ummm photoshop.... :wink:
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smoth
Posts: 22309
Joined: 13 Jan 2005, 00:46

Post by smoth »

I get little cuts in my slopes when I use photoshop :(
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Neddie
Community Lead
Posts: 9406
Joined: 10 Apr 2006, 05:05

Post by Neddie »

Gradients, 16-bit heightmap?
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hrmph
Posts: 1054
Joined: 12 May 2005, 20:08

Post by hrmph »

Even though I got my hopes up when I saw runecrafter was back and posting a map (wheres the spaceship map :D); I must say this is the nicest looking kernal panic map ever.
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smoth
Posts: 22309
Joined: 13 Jan 2005, 00:46

Post by smoth »

hrmph wrote: when I saw runecrafter was back and posting a map (wheres the spaceship map :D);
he he, you to huh?
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zwzsg
Kernel Panic Co-Developer
Posts: 7052
Joined: 16 Nov 2004, 13:08

Post by zwzsg »

Can you remove the older versions, to save on the confusion? Normally there's a way to put them in "the same group", so only the lastest show and the previous redirect to lastest.
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