Spring:1944 dev and testing
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- MC: Legacy & Spring 1944 Developer
- Posts: 1948
- Joined: 21 Sep 2004, 08:25
- Guessmyname
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- 1v0ry_k1ng
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- Joined: 10 Mar 2006, 10:24
AFAIK units cannot use features/other units (except for transports) to cross water without scripting hacks. It's probably possible to make something like Mobile Deployable Bridge (it was made by zwzsg for OTA, but the same script will probably work in Spring).
Maybe some Lua scripts can make that task easier, but it will probably still be quite hacky.
Maybe some Lua scripts can make that task easier, but it will probably still be quite hacky.
- Guessmyname
- Posts: 3301
- Joined: 28 Apr 2005, 21:07
I know how that bridge works. It would probably work even better in Spring with its isfirebase tagyuritch wrote:AFAIK units cannot use features/other units (except for transports) to cross water without scripting hacks. It's probably possible to make something like Mobile Deployable Bridge (it was made by zwzsg for OTA, but the same script will probably work in Spring).
Maybe some Lua scripts can make that task easier, but it will probably still be quite hacky.
- 1v0ry_k1ng
- Posts: 4656
- Joined: 10 Mar 2006, 10:24
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- MC: Legacy & Spring 1944 Developer
- Posts: 1948
- Joined: 21 Sep 2004, 08:25
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- MC: Legacy & Spring 1944 Developer
- Posts: 1948
- Joined: 21 Sep 2004, 08:25

Please... Dear, god. Anything coulda been better... Metallica? Frank Klepacki? Something metal? Slow rock? Anything!?
The music did not go with the video, but the video was good. I like the fast paced action (Which is why rap didn't work) and I think it looks something like I would expect two real armored divisions to look like with attacks, minus aerial bombardments and ambushing.
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- MC: Legacy & Spring 1944 Developer
- Posts: 1948
- Joined: 21 Sep 2004, 08:25
Oh god, can't stop laughing, watch the StuG at 0:41 through 0:49. I swear to god it's bobbing it's turret with the music. Nice work.
When you are talking about map typemaps, you're just talking about making a land bridge that is soft, so it can be destroyed by explosions and repaired with the "restore" function, right?
When you are talking about map typemaps, you're just talking about making a land bridge that is soft, so it can be destroyed by explosions and repaired with the "restore" function, right?
- 1v0ry_k1ng
- Posts: 4656
- Joined: 10 Mar 2006, 10:24