[REL:Updated] Map: Asia Pacific v1.0 - Page 2

[REL:Updated] Map: Asia Pacific v1.0

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Buggi
Posts: 875
Joined: 29 Apr 2005, 07:46

Post by Buggi »

Reviving the dead here....

Should I redo this map and get rid of my shorelines and bring it to Eternal Struggle's standards? Or just let sleeping dogs lie?

-Buggi
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genblood
Posts: 862
Joined: 19 Jan 2005, 03:37

Post by genblood »

.

.. IMHO ... I leave it as .. call it a learning curve ...

Must likely as time passes, you will find better ways to
make maps and add features has you go.

Just think back when you started programming ... you started
from scratch ... and as time passed you refined the way you
wrote you programming. The more time you put to anything
the better you get at doing it... :wink:
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RightField
Posts: 110
Joined: 11 Nov 2004, 21:29

Post by RightField »

Eternal Struggle is too dark. This one is much better.
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