AI directory?

AI directory?

Here is where ideas can be collected for the skirmish AI in development

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LordMeditato
Posts: 12
Joined: 15 Feb 2007, 01:21

AI directory?

Post by LordMeditato »

Is there a place with a list of what Mods go with what AI, and some sample AI files, cause I'm a newbie and I can't get the AI for Nooberhack or CvC working. Someone willing to help me?
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yuritch
Spring 1944 Developer
Posts: 1018
Joined: 11 Oct 2005, 07:18

Post by yuritch »

There are 2 kinds of AIs: those that require mod configs and those that don't. Seconds kind should work with (almost) all mods. Those AIs are RAI, KAI or QAI - they don't use configs and should be able to play any mod.
AAI, NTAI and probably some other AI require mod configs, but they should come with some, so if your mod is in there, it will play. If not, you can try to make a new config - this isn't that hard.
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AF
AI Developer
Posts: 20687
Joined: 14 Sep 2004, 11:32

Post by AF »

atm the only AI capable of playing each and every mod available is NTai, because it uses the config system, however I suggest people wait for XE9.8 (the installer version) rather than opt for the pre-release versions with the debugging data and no configs pre-included.

Non-configurable AIs generally dont have the same flexibility that config AIs do, making them easier to beat and limiting their compatibility with mods, making the AI dev maintaining it to work extra hard to keep up.
LordMeditato
Posts: 12
Joined: 15 Feb 2007, 01:21

Post by LordMeditato »

Thanks :-)
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