there isn't a good visual indication in the viewport. This widget
was written to fix that (it also highlights features).

P.S. It onlys works with SVN code, so I won't post it yet...
Moderator: Moderators
So we can make those move path thingies the templar from SC have? Or the trail from castlevania games?trepan wrote:A silhouette approach might be cooler, but I have others priorities at
the moment. The main thing that I wanted to demo with this widget is
the ability to draw a unit exactly the same way as the engine does for
a given frame.