New textures

New textures

Discuss game development here, from a distinct game project to an accessible third-party mutator, down to the interaction and design of individual units if you like.

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Tangaroa
Posts: 77
Joined: 17 Aug 2004, 04:50

New textures

Post by Tangaroa »

Well, there is only one of my textures on this TAAn Evolva Bulldog, but its the fancy green camo texture that coveres most of the unit, the rest are normal OTA textures.

Is it any good? If so, should I make more and release a pack of a few higher res textures?

http://images.igloos.ca/v/tangoimg/scre ... ewsIndex=1
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smoth
Posts: 22309
Joined: 13 Jan 2005, 00:46

Post by smoth »

sweet! good job man.

there has been some discussion about how spring has a limit of how many high res texs it can have. It is somewhere around here.

aside from that issue I say GO FOR IT!
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Webbie
Posts: 89
Joined: 31 Mar 2005, 20:27

Post by Webbie »

Very nice, but before you go too far, I shold point out that currently there's apparently an engine limitation at the moment in that all textures must be stored in a temporary 2048x2048 image. However, if you want to go to the art forum there's a unit remodeling project going on, and i'm sure you can find people who would be more than interested in the services of a texturer/skinner.

See this thread for the limitation:
http://taspring.clan-sy.com/phpbb/viewtopic.php?t=772
Tangaroa
Posts: 77
Joined: 17 Aug 2004, 04:50

Post by Tangaroa »

Thanks, Ive already read the topic about the limitation, hopefully it will be removed in the next release.
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rcdraco
Posts: 781
Joined: 22 Nov 2006, 02:50

Neat

Post by rcdraco »

Great looking textures
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KingRaptor
Zero-K Developer
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Joined: 14 Mar 2007, 03:44

Post by KingRaptor »

Damn that's sexy.
tombom
Posts: 1933
Joined: 18 Dec 2005, 20:21

Re: Neat

Post by tombom »

rcdraco wrote:Great looking textures
Thanks for pointlessly bumping a thread it was really helpful.

Although the texture does look pretty nice.
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Foxomaniac
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Joined: 18 Jan 2006, 16:59

Post by Foxomaniac »

This thread is almost 2 years old.

This was a public service message sponsored by :

Forum Lurker.
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NOiZE
Balanced Annihilation Developer
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Joined: 28 Apr 2005, 19:29

Post by NOiZE »

Locked....

2 year old thread... Come on....
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