Hahaha, C&C3 versus Supreme Commander
Moderator: Moderators
- PauloMorfeo
- Posts: 2004
- Joined: 15 Dec 2004, 20:53
Hahaha, C&C3 versus Supreme Commander
Youtube video of C&C3 versus Supreme Commander in here:
http://youtube.com/watch?v=rWeekod30wQ
And the dude is actually funny.
http://youtube.com/watch?v=rWeekod30wQ
And the dude is actually funny.
- LathanStanley
- Posts: 1429
- Joined: 20 Jun 2005, 05:16
Command and Conquer made a neat gaming thing though...
you HAD TO HAVE A COMM CENTER!!!!
if you lost power... you can to scroll to find the battle, you didn't have radar, it HURT YOU TO BE OUT POWER!!!... those cheap efficient power plants were VERY vital, and added a neat feature if you lost them, or if you could kill them from your opponent...
he was stuck halfway across the map, unable to command his troops...
he shoulda considered the strategic element of DEFENDING HIS POWER!...
same goes for capping the comm center... shoulda defended that too...
urgh...
I love the zoom aspect, it adds more strategy...
you HAD TO HAVE A COMM CENTER!!!!
if you lost power... you can to scroll to find the battle, you didn't have radar, it HURT YOU TO BE OUT POWER!!!... those cheap efficient power plants were VERY vital, and added a neat feature if you lost them, or if you could kill them from your opponent...
he was stuck halfway across the map, unable to command his troops...
he shoulda considered the strategic element of DEFENDING HIS POWER!...
same goes for capping the comm center... shoulda defended that too...

urgh...
I love the zoom aspect, it adds more strategy...

C&C has always been about 300000 times more realistic than TA, SupCom or even spring
at least in C&C they have propper weapons of mass destruction that fit the era
obviously im not blaming the makers of TA and SupCom for not including ariel bombardment by a fleet of 3000 ships and stuff but hey
thats what would happen IRL (lol) 
at least in C&C they have propper weapons of mass destruction that fit the era

obviously im not blaming the makers of TA and SupCom for not including ariel bombardment by a fleet of 3000 ships and stuff but hey


- Lindir The Green
- Posts: 815
- Joined: 04 May 2005, 15:09
When you fight over a city you shouldn't use nukes at all... oh well, this is pointless anyway. Games are not meant to be realistic.Lindir The Green wrote:Yeah, and if you were fighting over a city, you probably wouldn't want to destroy it unless you think you are gonna lose, so you would intentionally use smaller nukes.
I like the nukes in SC by the way.
rattle wrote:These weapons are designed to take out cities, I think.
Games and James Bond movies consistantly underestimate the sheer destructive potential of nuclear weapons. When we say that if we fired half the nukes owned by America, we could light the ENTIRE planet on fire, we're NOT joking!
A nuke, even a small, primative nuke like the one dropped on Hiroshima, can esialy devestate an entire city. This bull about buildings in a game hardened against nuclear strikes are just that, bull. Any building at ground zero, unless it's about...
four miles? I think there are American C&C bunkers at least four miles under solid mountains. Even those are only good for up to three or maybe even four nuclear strikes.
But these are games.
Fun and balence comes first.
So ignore above rant.
It was completely pointless.
Sorry about that.
But don't forget the firestorm, the radiation, and the fact that most ICBM's have at least five or so actual warheads.
But this is all a moot point. Balence! Fun! These are what we should argue about. And I find C and C quite fun. I also find Sup Com fun. But I'm playing neither.
I'm playing Tron 2.0 again for some reason. Strange...
But this is all a moot point. Balence! Fun! These are what we should argue about. And I find C and C quite fun. I also find Sup Com fun. But I'm playing neither.
I'm playing Tron 2.0 again for some reason. Strange...
- Felix the Cat
- Posts: 2383
- Joined: 15 Jun 2005, 17:30
Spoken by a true completely ignorant non-expert on the topic! Bravo!Zoombie wrote:rattle wrote:These weapons are designed to take out cities, I think.
Games and James Bond movies consistantly underestimate the sheer destructive potential of nuclear weapons. When we say that if we fired half the nukes owned by America, we could light the ENTIRE planet on fire, we're NOT joking!
A nuke, even a small, primative nuke like the one dropped on Hiroshima, can esialy devestate an entire city. This bull about buildings in a game hardened against nuclear strikes are just that, bull. Any building at ground zero, unless it's about...
four miles? I think there are American C&C bunkers at least four miles under solid mountains. Even those are only good for up to three or maybe even four nuclear strikes.
But these are games.
Fun and balence comes first.
So ignore above rant.
It was completely pointless.
Sorry about that.
- KingRaptor
- Zero-K Developer
- Posts: 838
- Joined: 14 Mar 2007, 03:44
Let's see your credentials on the subject, or alternatively an explanation of where he's wrong with appropriate citations.Felix the Cat wrote:Spoken by a true completely ignorant non-expert on the topic! Bravo!Zoombie wrote:rattle wrote:These weapons are designed to take out cities, I think.
Games and James Bond movies consistantly underestimate the sheer destructive potential of nuclear weapons. When we say that if we fired half the nukes owned by America, we could light the ENTIRE planet on fire, we're NOT joking!
A nuke, even a small, primative nuke like the one dropped on Hiroshima, can esialy devestate an entire city. This bull about buildings in a game hardened against nuclear strikes are just that, bull. Any building at ground zero, unless it's about...
four miles? I think there are American C&C bunkers at least four miles under solid mountains. Even those are only good for up to three or maybe even four nuclear strikes.
But these are games.
Fun and balence comes first.
So ignore above rant.
It was completely pointless.
Sorry about that.