Separate horizontal and vertical arc size

Separate horizontal and vertical arc size

Requests for features in the spring code.

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KDR_11k
Game Developer
Posts: 8293
Joined: 25 Jun 2006, 08:44

Separate horizontal and vertical arc size

Post by KDR_11k »

Very few if any realworld applications have a firearc that's the same horizontally and vertically. I'd like if you could define the firearc of a weapon in horizontal and vertical direction separately. This would deal better with e.g. cannons that are mounted forward but can turn up and down. I'm asking this especiallybecause I'm annoyed that artillery with a narrow fire arc can't shoot at stuff above or below it despite using high trajectory.
Crampman
Posts: 117
Joined: 22 Dec 2005, 12:17

Post by Crampman »

+1 Sounds usefull :wink:

BTW, units with a limited arc weapon 1 (like arty units with a fixed forward cannon) are now trying to move when it cannot shoot, but sometime, they move towards the ennemy, and this is very annoying...
I think this is because they don't try to turn, but to move, so the pathfinding is sometime bugged.

Could this be fixed ?
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