First Off I would really really really like to be able to disable experience modside... I dislike the experience system and the fact that I have no control over it.. I would like either to be able to disable it for the whole mod or have more control over it.. disabling is preferable...
Secondly I want control over targeting priority right now its based on cost.. yeah this is great... no wait its not because higher cost units are not always the higher danger nor do I want them somehow targeting items that they have NO LOS to due to expense..
Can we get some sort of priority set up anything..