Community opinion Poll - Page 5

Community opinion Poll

Various things about Spring that do not fit in any of the other forums listed below, including forum rules.

Moderator: Moderators

Would you rather have awesome looking terrain sacraficing filesize, or crappy looking terrain while making filesize go way down?

I play quake3 with texturing turned off...
20
25%
I like good looking terrain. Hard drives are getting cheaper and bigger anyways...
59
75%
 
Total votes: 79

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smoth
Posts: 22309
Joined: 13 Jan 2005, 00:46

Post by smoth »

you had described my political alignment before but I forgot what you said it was.
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Neddie
Community Lead
Posts: 9406
Joined: 10 Apr 2006, 05:05

Post by Neddie »

Eh - I know I may have described it, but I wouldn't have labelled it - that would be presumptous. I can't recall honestly, you have elements of a number of different "standard" alignments and there isn't a lot of blind faith in the decisions of others - leading you to be somewhat of a political maverick in an ideal system.
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Felix the Cat
Posts: 2383
Joined: 15 Jun 2005, 17:30

Post by Felix the Cat »

aGorm wrote:I'm actully with forbding on this one... its his map he can make it as big as he likes.

(besides then maybe more people would download my maps with there resonable file sizes... :P )

aGorm
He can make it as big as he likes, but he should not complain when nobody else outside of the EE fanboys plays his very big, very overrated maps.
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smoth
Posts: 22309
Joined: 13 Jan 2005, 00:46

Post by smoth »

Felix the Cat wrote:He can make it as big as he likes, but he should not complain when nobody else outside of the EE fanboys plays his very big, very overrated maps.
Image
Lol, that is AWESOME! The very person who just wrote a loooooong paragraph on EE, which YOU rebuted with some lame zinger line... was one of the ones complaining about download time... HA HA HA HA

Oh, and I play the crap out of them in gundam :P.
tombom
Posts: 1933
Joined: 18 Dec 2005, 20:21

Post by tombom »

I think it's pretty selfish to the people who want to play/host your maps to say that you don't care about their size.

As I said before, trying to get people to play a large filesize map is pretty much impossible unless it was prearranged.
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smoth
Posts: 22309
Joined: 13 Jan 2005, 00:46

Post by smoth »

tombom wrote:I think it's pretty selfish to the people who want to play/host a map to say that you don't care about the quality of texture iver the filesize.
-fixed.
tombom
Posts: 1933
Joined: 18 Dec 2005, 20:21

Post by tombom »

Your "fixed" doesn't make sense.

Most people care more about filesize than texture. Yes, you're going to point to the poll, but I'm talking lobby wise and for the people who don't have 8mbps broadband. Sure, I like a nice looking map, but I never get to play it. It's part of the reason Forboding Angel's maps rarely get played; nobody wants to wait to download them.
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Pxtl
Posts: 6112
Joined: 23 Oct 2004, 01:43

Post by Pxtl »

There's a very good reason why maps like Castles cought on - they're convenient.

Look at Castles. You can tell how it works. One glance at the map and one quick hit of F5 and you know all you need - you know where every unit can get to, you know where the metal is, you know what the chokepoints are. It took only moments to download, and moments to path. Yes, it's ugly, but it's convenient - and that's why it ended up one of the most-played-maps in AA.

Convenience needs to come _first_. Yes, your map should look good - the half-assed texturing of Castles is obviously unacceptable in the long-term. But vanity maps keep people from playing new maps, since nobody wants to take the time to download, path, and learn a vanity map - even if it would play well if you gave it a chance.
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smoth
Posts: 22309
Joined: 13 Jan 2005, 00:46

Post by smoth »

you say nobody but I call bullshit after looking at the download count.

Look, just because people WHINE about filesize does not mean the rest of us have to deal with lackluster maps. It is a matter of quality.

IF I was on dailup I would download the maps while I was doing other things. If you want something good you are going to have to wait a bit. So what if the map has to be downloaded. I get more agitated because the little map has a poor texture.

Image
I think it is more self centered that MANY people expect me to denigrate my game experience because THEY *do not want to take the time to* download a map. You do not HAVE to have get the map right away. You CAN download it outside of the game. Christ so much whining. People downloaded 30+ meg maps back on dialup in the TA days. Now people whine about a 45 minute download(even though it is about 10-15 for me and that is a LARGE MAP), sorry but I don't care.

Look, I want quality. There are tons of maps with bad textures you guys can keep that but I want quality, I want a map that looks attractive. I want to play on a map that looks as good as the units on it.

oh and btw people play forbs maps, I have watched BA games on them... even that gianormous iron gauntlet map.

*edit for correction*
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BigSteve
Posts: 911
Joined: 25 Sep 2005, 12:56

Post by BigSteve »

Big deal, the maps take a little longer than usual to download, why don't you all just go and have a good cry about it...

You downloaded spring didn't you, thats 30 mb, did you complain about that "MASSIVE" download being too big?...
No, because its FREE, just like FA's, Ice's Agorms, and every other mappers cool new maps, they're FREE! stop bitching, start the map downloading and go do something else for 20 minutes.

People will play maps if the're good regardless of size, the deltasiege maps and moonqx maps for example.
Pathways is another example, not so much now but when it was released we couldn't get enough of it and it was around 30 mb.

If you're that bothered, start making your own 1mb maps and play on flat boring, grey nothingness for the rest of your spring "career"
Simple really.

1, 2 3 4....10 aaaand relax.
tombom
Posts: 1933
Joined: 18 Dec 2005, 20:21

Post by tombom »

Spring you only have to download once.

I don't mind personally if a map's big. I like it to look good as much as anybody and I'll spend the time to download it and play. It's just that for most casual players it goes something like:
1) Join game
2) Do I have it? 50% chance I leave, otherwise spam "maplink pls"
3) Is the map bigger than about 10mb? If so, 50% chance I leave, maybe stay
4) If I have to wait longer than a few minutes after I've got the map for everyone else to get it, leave.

Waiting for people to download in games is a frustrating experience because people don't stick around enough. I think the big maps do look great, I'd just prefer not to wait half an hour-an hour in order to play it. I obviously appreciate the effort they've gone to to make the map.

I'm pretty sure I'm a little special because I always play in F4 mode anyway
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Felix the Cat
Posts: 2383
Joined: 15 Jun 2005, 17:30

Post by Felix the Cat »

The point is such.

Map A and Map B both have exactly the same gameplay (heightmap/metalmap/featuremap).

Map A is on the graphical level of Castles and is 5 MB.
Map B is on the graphical level of whatever Forb's latest generic Terragen map is, and is 30 MB.

The majority of people would play on Map A.

You can play on Map B if you'd like. However, you shouldn't complain because Map A is more played than Map B.

(Heck, I'd probably join you on Map B if you hosted a game of it, because either map downloads in under 20 seconds for me, now that Cup and Sefidel fixed U-F's download speed.)
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Machiosabre
Posts: 1474
Joined: 25 Dec 2005, 22:56

Post by Machiosabre »

I have no strong feelings one way or the other!
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Forboding Angel
Evolution RTS Developer
Posts: 14673
Joined: 17 Nov 2005, 02:43

Post by Forboding Angel »

Felix and tombom, maybe you should lurk moar.

I don't believe I have ever complained about whether people played my maps or not, because the truth is, I honestly don't care. Now if people do play them I know I did a good job and apply that knowledge towards future maps and I appreciate the support.

If the 5 meg map gets played more... Who cares? Speedmetal has more downloads than probably all my maps combined (somewhere around 18-20k, havn't looked at it in some time, that's not counting the downloads I have on fileuniverse).

Look, mapping is not a e-penis size competition. I simply try to present the best visual/gameplay quality that spring has to offer.

I am a little irritated at being called selfish as well.

Look, many maps would not have happened if it were not for me. Many of your favorite maps would not be there if it weren't for me (most notably, altored divide as I taught caydr how to make maps as he went along).

I have created arguably the best tutorial on how to map for spring.
I have released texture packs, climate files, and many other things that make a mappers life much much easier, and whenever anyone has asked for any knowledge I had I have given it freely even though it generally takes a LOT of time from my day.

Not only that, on the modding side I have...
Edited/created all the sounds used in EE (Except some that fang did and a few others), created an entire new cursor set for EE (roughly 60-80 frames per cursor), created an entire new set of buildpic designs (twice), helped fix borked units, managed a forked beta test of EE (before .172 came around), etc etc etc.

There is a lot more than that that I have done, but the point was not to toot my own horn. It's the fact that I don't appreciate being called selfish when I spend 99% of my spring time giving to/helping others in some way shape or form. On a much much much smaller scale, I'm starting to understand how smoth feels most of the time.


You don't like the filesize of my maps? I have a sentence that hopefully you will commit to memory:

Then don't download them!

It's not going to hurt my feelings. Once again, I have to thank UF profusely for hosting all of said maps. They are doing me a huge service and I am VERY grateful for it.
tombom
Posts: 1933
Joined: 18 Dec 2005, 20:21

Post by tombom »

I didn't mean selfish like that, it was a pretty stupid word to use, I meant it's just a little unfair to say that you don't care about how big your maps is or people playing them for the people who want to play them.

it's kind of a silly point though so i'll just leave it at that.

Suffice to say that I care about filesize more than looks but it doesn't bother me too much either way. Sorry if I've offended you because of my bad choice of words.
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smoth
Posts: 22309
Joined: 13 Jan 2005, 00:46

Post by smoth »

Tombom, when the sm3 format is a more viable option I am sure we will see map file sizes get MUCH smaller. However, for quality's sake the mappers are forced to use huge files. SM1 was MUCH larger!

Be patient and support the sm3 movement, there is a reason I have been all over that stuff lately, with forb, argh and may others I am hoping to drum up support for it because IT WILL BE SMALLER in filesize.


oh, AS A NOTE, EE_riverglade is very pretty. You should try it.
tombom
Posts: 1933
Joined: 18 Dec 2005, 20:21

Post by tombom »

I've tried Riverglade actually. Nice gameplay and a beautiful metal map. :wink:
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smoth
Posts: 22309
Joined: 13 Jan 2005, 00:46

Post by smoth »

I cannot wait for sm3, we are going to have HUGE maps with relatively TINY filesize.

but you will need stronger hardware of course.

forb posted one on the mapping forum and HOPEFULLY in the next release it will be playable to more players :) *crosses fingers*
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Fanger
Expand & Exterminate Developer
Posts: 1509
Joined: 22 Nov 2005, 22:58

Post by Fanger »

Hey, DO NOT HATE ON MY MOD CAUSE SOME DUDE MAKES MAPS FOR IT...
tombom
Posts: 1933
Joined: 18 Dec 2005, 20:21

Post by tombom »

Fanger wrote:Hey, DO NOT HATE ON MY MOD CAUSE SOME DUDE MAKES MAPS FOR IT...
Woah hey where did anyone do that?
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