A few quick things before next release...

A few quick things before next release...

Requests for features in the spring code.

Moderator: Moderators

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Mecha Sonic
Posts: 162
Joined: 17 Nov 2005, 04:01

A few quick things before next release...

Post by Mecha Sonic »

Fix the side bug, so mods can have more than 8 sides. Ya know, a 9th side and up won't spawn the starting unit.

Remove auto aim from FPS mode. If you can't do that without conflicting with the targeting in RTS mode, then I understand. That would suck though...

Add lobby support for Deathmatch and other modes that Lua may make possible.

Make it so we can set the unit limit as low as 1, for small mods that require one unit at a time, should one be made in the future.

That's all, I think... Anyone else who wants to suggest something that has to do with Spring features, go ahead.
Last edited by Mecha Sonic on 22 Mar 2007, 03:41, edited 1 time in total.
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jcnossen
Former Engine Dev
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Joined: 05 Jun 2005, 19:13

Post by jcnossen »

That's all, I think... Anyone else who wants to suggest something, go ahead.
Thanks, I suggest moar pie
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smoth
Posts: 22309
Joined: 13 Jan 2005, 00:46

Post by smoth »

errrrrrrrrrrrrr. crappage, we already have unit limits but since we are requesting goofy stuff..

I want 3 hot asian women to make sneakers for me!
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Nemo
Spring 1944 Developer
Posts: 1376
Joined: 30 Jan 2005, 19:44

Post by Nemo »

FREE suggestions? oh man, this is sweet...uh..I want a pony that can fly helicopters! And a magic calculator that cures cancer!

Spring would be win with a magic calculator that cures cancer.

Now, wait for it....












Trepan: "LUA already has a CreateMagicCalculatorCancerCure() function. I implemented it because I was bored and wanted something fun to do. Here's an example of a widget curing cancer: *screenshot*."

Tobi: "Instead of celebrating my birthday I spent the time adding features to spring. For example, this new optimization I did lets you run spring on a Commodore 64. "

JC: "Today I coded a pie dispenser for Command Engine. Yes, CE is that awesome"

Yeha: "Moooooo."
Last edited by Nemo on 22 Mar 2007, 03:12, edited 1 time in total.
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Mecha Sonic
Posts: 162
Joined: 17 Nov 2005, 04:01

Post by Mecha Sonic »

It goes as low as 10, not 1 >_>
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Fanger
Expand & Exterminate Developer
Posts: 1509
Joined: 22 Nov 2005, 22:58

Post by Fanger »

wth are you on about.. suggestions.. I suggest you leave, at least I want you to leave.. did I mention I would like you to leave.. your leaving would be my feature request.. can someone perma ban crappage from everything spring related so we never have to see or hear from him again..
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Mecha Sonic
Posts: 162
Joined: 17 Nov 2005, 04:01

Post by Mecha Sonic »

eh eh EHHHHHHHEHEHEHEHEH!! :cry:

EDIT: Fixed the topic. douchebags...
Last edited by Mecha Sonic on 22 Mar 2007, 03:42, edited 1 time in total.
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Bobcatben
Posts: 120
Joined: 10 Mar 2006, 17:01

Post by Bobcatben »

one thing i would want to see fixed is bot starting positions, anything just so long as they would work in choose start position, pick a random spot in its teams start box, or the center or something.
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Ishach
Posts: 1670
Joined: 02 May 2006, 06:44

Post by Ishach »

can we have an addition to tasclient to autokick flopflop when he joins #smug
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Dragon45
Posts: 2883
Joined: 16 Aug 2004, 04:36

Post by Dragon45 »

Really, why dont we just have channel bans...
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rattle
Damned Developer
Posts: 8278
Joined: 01 Jun 2006, 13:15

Post by rattle »

I want a chat protocol similar to the IRC protocol. That and some salty meat balls. :)
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LordMatt
Posts: 3393
Joined: 15 May 2005, 04:26

Post by LordMatt »

Dragon45 wrote:Really, why dont we just have channel bans...
Channel Bans + Battle Room Bans would be nice.
tombom
Posts: 1933
Joined: 18 Dec 2005, 20:21

Post by tombom »

LordMatt wrote:
Dragon45 wrote:Really, why dont we just have channel bans...
Channel Bans + Battle Room Bans would be nice.
Yeah I'd love this, it would prevent a whole lot of annoyance.
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LordMatt
Posts: 3393
Joined: 15 May 2005, 04:26

Post by LordMatt »

tombom wrote:
LordMatt wrote:
Dragon45 wrote:Really, why dont we just have channel bans...
Channel Bans + Battle Room Bans would be nice.
Yeah I'd love this, it would prevent a whole lot of annoyance.
Not to mention work for mods who have to deal with the trolls...
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Ishach
Posts: 1670
Joined: 02 May 2006, 06:44

Post by Ishach »

no just for flopflop

thanks in advance
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KDR_11k
Game Developer
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Joined: 25 Jun 2006, 08:44

Post by KDR_11k »

Would be cool if /ignore worked, too.
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PicassoCT
Journeywar Developer & Mapper
Posts: 10454
Joined: 24 Jan 2006, 21:12

Post by PicassoCT »

I want Marshmallow with every Spring Package ;)
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smoth
Posts: 22309
Joined: 13 Jan 2005, 00:46

Post by smoth »

KDR_11k wrote:Would be cool if /ignore worked, too.
+1
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LordMatt
Posts: 3393
Joined: 15 May 2005, 04:26

Post by LordMatt »

KDR_11k wrote:Would be cool if /ignore worked, too.
That has already been fixed. But in the current version, you can get it to work if you restart the client.
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smoth
Posts: 22309
Joined: 13 Jan 2005, 00:46

Post by smoth »

holy shit!

do we get a list? because I may forget I have someone ignored.

he he he crappage your days are numbered :P.
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